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  <title>Game Job Hunter</title>
  <dc:date>05-02-2012</dc:date>
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  <description>&lt;strong&gt;Location:&lt;/strong&gt; Cambridge, Massachusetts&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.demiurgestudios.com&quot;&gt;http://www.demiurgestudios.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;Demiuge Studios, an independent video game company in Cambridge, MA, is looking for diligent, motivated individuals to join our QA team. Our ideal candidate is a team player with strong communication skills and the ability to work easily with other Testers, Engineers, and Designers. With a demonstrated affinity for all game genres and high internal standards of&lt;br /&gt;&#10;quality, you will be responsible for the continued improvement of our products.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;We need organized, perceptive testers who can find bugs and help us make our work better. If you love playing games and would like to contribute to our industry, there could be a spot for you on our team.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Responsibilities:&lt;/p&gt;&#10;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Collaborate with designers and engineers to test, identify bugs, and polish their work&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&#10;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Contribute to and help maintain an project Bug Database&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&#10;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Ensure that our games meet our internal/external quality goals&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&#10;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Verify bug fixes and monitor active/live issues&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&#10;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Maintain the overall quality of products&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&#10;&#10;&#9;&lt;p&gt;Qualifications:&lt;/p&gt;&#10;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Excellent written and oral communication skills&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&#10;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Demonstrated ability to work within deadlines&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&#10;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Professional demeanor with a team-focused attitude&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&#10;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Passion for video games&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&#10;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Energetic, reliable, and self-motivated&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&#10;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Intense attention to detail&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&#10;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Strong interpersonal, problem solving and analytical skills&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&#10;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Capacity to multitask and prioritize&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&#10;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Extensive experience playing games&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&#10;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;High School degree or equivalent&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&#10;&#10;&#9;&lt;p&gt;Preference to applicants with:&lt;/p&gt;&#10;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;QA Experience in the games industry&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&#10;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Proficiency in the following software/systems: Microsoft Office, Jira, Confluence, Bugzilla&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&#10;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Technical Experience: Programming or scripting&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&#10;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;College education&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&#10;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Outside interests!&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&#10;&#10;&#9;&lt;p&gt;Please email your cover letter and resume to: jobs@demiurgestudios.com&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.gamejobhunter.com/job/1659/qa-tester-at-demiurge-studios/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.gamejobhunter.com/job/1659/qa-tester-at-demiurge-studios/</link>
  <title>[Full-time] QA Tester at Demiurge Studios</title>
  <dc:date>2012-02-03 16:48:00</dc:date>
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  <description>&lt;strong&gt;Location:&lt;/strong&gt; Uppsala, Sweden&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.imaginationstudios.com&quot;&gt;http://www.imaginationstudios.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;Imagination Studios is a fast growing professional animation and motion capture studio that provides high-end animation services to the video game, film, television and music industries. The studio has in a short time become the preferred solution for several of the leading companies in the game and entertainment industry. Our office and studio is situated in central Uppsala and we have international branch offices.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;We are currently offering Polytechnic/Vocational Education students or recent graduates within the Game Design Industry, a 6 month’s full time Internship at our studio in Uppsala Sweden. Interns will have the opportunity to work side by side with our talented crew, reporting to a mentor as part of a comprehensive program.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;We are accepting applications for students with the goal of being Animators, Technical Artists, Riggers and Modelers.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Imagination Studios interns are treated as part of the team, so even though the intern will follow a skill specific internship program where the purpose is to learn and develop skills, there is also a real opportunity to contribute to production and R&amp;amp;D.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Applicants must have good communication skills and a professional attitude. They should be enthusiastic about any task, be it mundane or highly technical and easy to work with. We work in an international environment in which fluent spoken and written English is a must.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;In return we offer a dynamic, fun, creative and entrepreneurial working environment with the opportunity to be part of one the most talented teams in the world.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Start late February/ early March or as agreed.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Please send your showreel/portfolio, cover letter and C.V in English to:&lt;br /&gt;&#10;info@imaginationstudios.com&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.gamejobhunter.com/job/1656/imagination-studios-6-month-internships-available-at-imagination-studios/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.gamejobhunter.com/job/1656/imagination-studios-6-month-internships-available-at-imagination-studios/</link>
  <title>[Full-time] Imagination Studios-6 month Internships available! at Imagination Studios</title>
  <dc:date>2012-02-02 11:29:47</dc:date>
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 <item rdf:about="http://www.gamejobhunter.com/job/1655/full-time-programmer-needed-at-babaroga/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Chicago, Illinois&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.babaroga.com&quot;&gt;http://www.babaroga.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;Babaroga is looking for talented programmers and software engineers to work on bleeding-edge &lt;span class=&quot;caps&quot;&gt;AAA&lt;/span&gt; mobile video game titles. &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Must have&amp;#8217;s:  &amp;#8211; Fluent in at least one programming language (C++, C# preferred)  &amp;#8211; Strong technical computer skills  &amp;#8211; Ability to troubleshoot and debug other people&amp;#8217;s code  &amp;#8211; Strong math skills  &amp;#8211; Aptitude for learning new technologies. Quickly.  &amp;#8211; Ability to work cross-platform  &amp;#8211; Passionate about playing and making games &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Nice-to-have&amp;#8217;s:  &amp;#8211; Some experience working on video games, especially mobile titles &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Open positions looking to fill in our Chicago IL office.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;1.)Lead Engineers ¬ Game production experience is necessary. Applicants&lt;br /&gt;&#10;should submit their portfolio with games they worked on. Please outline your&lt;br /&gt;&#10;responsibilities on each project.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;2.) Game Engineers ¬ Understanding of programming concepts and principles of&lt;br /&gt;&#10;game production cycle. Game programming experience is preferred.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;3.) Framework / Tool Engineer &amp;#8211; Experience with designing and authoring&lt;br /&gt;&#10;production tools. This should range from 3D Maya / Max plug-ins to 2D&lt;br /&gt;&#10;animation and palette tools.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Why work for us?  &amp;#8211; Small team means your work is pivotal to the success of the project  &amp;#8211; Smaller scope projects means each day is different  &amp;#8211; Babaroga is a cutting edge company in a fast growing sector  &amp;#8211; Work on games published directly by Microsoft, EA, Zynga, etc. &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;About Us: &lt;br /&gt;&#10;Babaroga is a mobile games developer working on bleeding edge &lt;span class=&quot;caps&quot;&gt;AAA&lt;/span&gt; games for all mobile platforms. After 10 years in Chicago and over 50 released titles, we have opened up a studio in London to expand. Be an integral part of a small team designed to make the company grow! www.babaroga.com&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Must be willing to work on games that rock!&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.gamejobhunter.com/job/1655/full-time-programmer-needed-at-babaroga/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.gamejobhunter.com/job/1655/full-time-programmer-needed-at-babaroga/</link>
  <title>[Full-time] Full Time Programmer needed at Babaroga</title>
  <dc:date>2012-02-01 17:01:44</dc:date>
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 <item rdf:about="http://www.gamejobhunter.com/job/1654/full-time-programmer-needed-at-babaroga/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; London, UK&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.babaroga.com&quot;&gt;http://www.babaroga.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;Babaroga is looking for talented programmers and software engineers to work on bleeding-edge &lt;span class=&quot;caps&quot;&gt;AAA&lt;/span&gt; mobile video game titles. &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Must have&amp;#8217;s:  &amp;#8211; Fluent in at least one programming language (C++, C# preferred)  &amp;#8211; Strong technical computer skills  &amp;#8211; Ability to troubleshoot and debug other people&amp;#8217;s code  &amp;#8211; Strong math skills  &amp;#8211; Aptitude for learning new technologies. Quickly.  &amp;#8211; Ability to work cross-platform  &amp;#8211; Passionate about playing and making games &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Nice-to-have&amp;#8217;s:  &amp;#8211; Some experience working on video games, especially mobile titles &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Open positions looking to fill in our London UK office.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;1.)Lead Engineers ¬ Game production experience is necessary. Applicants&lt;br /&gt;&#10;should submit their portfolio with games they worked on. Please outline your&lt;br /&gt;&#10;responsibilities on each project.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;2.) Game Engineers ¬ Understanding of programming concepts and principles of&lt;br /&gt;&#10;game production cycle. Game programming experience is preferred.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;3.) Framework / Tool Engineer &amp;#8211; Experience with designing and authoring&lt;br /&gt;&#10;production tools. This should range from 3D Maya / Max plug-ins to 2D&lt;br /&gt;&#10;animation and palette tools.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Why work for us?  &amp;#8211; Small team means your work is pivotal to the success of the project  &amp;#8211; Smaller scope projects means each day is different  &amp;#8211; Babaroga is a cutting edge company in a fast growing sector  &amp;#8211; Work on games published directly by Microsoft, EA, Zynga, etc. &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;About Us: &lt;br /&gt;&#10;Babaroga is a mobile games developer working on bleeding edge &lt;span class=&quot;caps&quot;&gt;AAA&lt;/span&gt; games for all mobile platforms. After 10 years in Chicago and over 50 released titles, we have opened up a studio in London to expand. Be an integral part of a small team designed to make the company grow! www.babaroga.com&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Must be willing to work on games that rock!&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.gamejobhunter.com/job/1654/full-time-programmer-needed-at-babaroga/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.gamejobhunter.com/job/1654/full-time-programmer-needed-at-babaroga/</link>
  <title>[Full-time] Full Time Programmer needed at Babaroga</title>
  <dc:date>2012-02-01 16:59:29</dc:date>
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 <item rdf:about="http://www.gamejobhunter.com/job/1653/full-time-programmer-needed-at-babaroga/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Chicago, Illinois&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.babaroga.com&quot;&gt;http://www.babaroga.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;Babaroga is looking for talented programmers and software engineers to work on bleeding-edge &lt;span class=&quot;caps&quot;&gt;AAA&lt;/span&gt; mobile video game titles. &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Must have&amp;#8217;s:  &amp;#8211; Fluent in at least one programming language (C++, C# preferred)  &amp;#8211; Strong technical computer skills  &amp;#8211; Ability to troubleshoot and debug other people&amp;#8217;s code  &amp;#8211; Strong math skills  &amp;#8211; Aptitude for learning new technologies. Quickly.  &amp;#8211; Ability to work cross-platform  &amp;#8211; Passionate about playing and making games &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Nice-to-have&amp;#8217;s:  &amp;#8211; Some experience working on video games, especially mobile titles &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Open positions looking to fill in both our Chicago IL office.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;1.)Lead Engineers ¬ Game production experience is necessary. Applicants&lt;br /&gt;&#10;should submit their portfolio with games they worked on. Please outline your&lt;br /&gt;&#10;responsibilities on each project.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;2.) Game Engineers ¬ Understanding of programming concepts and principles of&lt;br /&gt;&#10;game production cycle. Game programming experience is preferred.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;3.) Framework / Tool Engineer &amp;#8211; Experience with designing and authoring&lt;br /&gt;&#10;production tools. This should range from 3D Maya / Max plug-ins to 2D&lt;br /&gt;&#10;animation and palette tools.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Why work for us?  &amp;#8211; Small team means your work is pivotal to the success of the project  &amp;#8211; Smaller scope projects means each day is different  &amp;#8211; Babaroga is a cutting edge company in a fast growing sector  &amp;#8211; Work on games published directly by Microsoft, EA, Zynga, etc. &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;About Us: &lt;br /&gt;&#10;Babaroga is a mobile games developer working on bleeding edge &lt;span class=&quot;caps&quot;&gt;AAA&lt;/span&gt; games for all mobile platforms. After 10 years in Chicago and over 50 released titles, we have opened up a studio in London to expand. Be an integral part of a small team designed to make the company grow! www.babaroga.com&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Must be willing to work on games that rock!&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.gamejobhunter.com/job/1653/full-time-programmer-needed-at-babaroga/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.gamejobhunter.com/job/1653/full-time-programmer-needed-at-babaroga/</link>
  <title>[Full-time] Full Time Programmer needed at Babaroga</title>
  <dc:date>2012-02-01 16:57:12</dc:date>
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  <description>&lt;strong&gt;Location:&lt;/strong&gt; &lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://gamergaia.com&quot;&gt;http://gamergaia.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;About Us:&lt;br /&gt;&#10;GamerGaia is a game review site, with many other features added. Aside from game review we are also a game development company working exclusively on mobile games and each member of the core team would be working on the creatives of the games we create.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;We intend to become &lt;span class=&quot;caps&quot;&gt;THE&lt;/span&gt; place gamers come for fair and balanced information, free games, and a great place to make friends with others of a like mind.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Our Writers and owner core members will become a major part in the next big thing in Gaming. We intend to start a revolution in gaming where gamers get to speak directly to developers. To shape the future of Games for each other.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;The Duties of Writers will include News articles, Reviews, Previews, blogging, organic marketing, chatting on forums with the readers and Chatting directly with the readers via the GamerGaia Live Chat. Previous experience is not necessary, however a love of gaming is a primary requirement.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;We fully intend to provide the best game reviews out there to assist all our brothers in the gaming community from spending money on a game they are not informed about to the best of our ability. We will always be fair with every game no matter the company and will never accept money to give good reviews for a bad game or vice-versa.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;If you want to become part of not a company but a new gaming family, please apply to become part of GamerGaia a gaming community for gamers, built by gamers.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;http://gamergaia.com/&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Current Opening:&lt;br /&gt;&#10;Game Writers&lt;br /&gt;&#10;Video Media&lt;br /&gt;&#10;Web Marketing&lt;br /&gt;&#10;Social Media Marketing&lt;br /&gt;&#10;Web Developers&lt;br /&gt;&#10;Graphic Artists&lt;br /&gt;&#10;Community Managers&lt;br /&gt;&#10;HR Department Personal&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Executive Opening: (These positions include company shares)&lt;br /&gt;&#10;Director of Marketing&lt;br /&gt;&#10;Director of Human Resources&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;We are &lt;span class=&quot;caps&quot;&gt;EXTREMELY&lt;/span&gt; selective regarding our executive positions. You must display a very detailed plan of action before getting this position OR have minimum of 4 years in experience in the respective fields.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Please Submit Applications with a work sample as well as a pertinent short bio about yourself and your experience to hr@gamergaia.com. For immediate consideration you &lt;span class=&quot;caps&quot;&gt;MAY&lt;/span&gt; login to our TeamSpeak (96.127.182.234)&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.gamejobhunter.com/job/1652/game-professionals-required-for-gamergaia-at-gaiagrid-inc/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.gamejobhunter.com/job/1652/game-professionals-required-for-gamergaia-at-gaiagrid-inc/</link>
  <title>[Full-time] Game Professionals required for GamerGaia at GaiaGrid, Inc.</title>
  <dc:date>2012-01-29 09:28:50</dc:date>
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 <item rdf:about="http://www.gamejobhunter.com/job/1651/3d-generalist-at-blind-squirrel-digital-inc/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Newton, NC&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.blindsquirreldigital.com&quot;&gt;http://www.blindsquirreldigital.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;Blind Squirrel Digital, Inc. is seeking 3D Generalists for current and upcoming film projects focusing on Previsualization for Feature Film Visual FX. &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Skills for a generalist include modeling, texturing, rigging, animating, and rendering. &lt;span class=&quot;caps&quot;&gt;MEL&lt;/span&gt; scripting is not required but is always a plus. Experience in previs or vfx is not required, but is a definite plus. &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Required software skills include Maya, Photoshop, AfterEffects.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;This is a contract position and the term of the project is based on the needs of the production. All work will be performed in-house in our studio in Newton, North Carolina. If you are interested, please fill out our artists database form at http://www.blindsquirreldigital.com/corp/artistDB/artistAdd.php, and download the previs test files, and follow the instructions in the Read Me text file.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Good luck and thank you for your interest in working at Blind Squirrel Digital, Inc.&lt;br /&gt;&#10;info@blindsquirreldigital.com&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.gamejobhunter.com/job/1651/3d-generalist-at-blind-squirrel-digital-inc/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.gamejobhunter.com/job/1651/3d-generalist-at-blind-squirrel-digital-inc/</link>
  <title>[Freelance] 3D Generalist at Blind Squirrel Digital, Inc.</title>
  <dc:date>2012-01-27 15:27:35</dc:date>
 </item>
 <item rdf:about="http://www.gamejobhunter.com/job/1649/sdk-documentation-games-middleware-at-autodesk/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Montreal, Quebec&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.autodesk.com&quot;&gt;http://www.autodesk.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;Autodesk Games is a group of innovative, talented renegades dedicated to redefining the way video games are created.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;We are looking for a contractor to work in our &lt;span class=&quot;caps&quot;&gt;SDK&lt;/span&gt; documentation team, managing the documentation for our suite of middleware products for the game industry, including Kynapse, HumanIK, and Beast. The position is a parental leave replacement, starting in February and lasting until September. &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;You will be responsible for writing traditional forms of documentation and creating effective new teaching aids that explain to customers how to use our products and solutions. A motivated and creative self-starter, you thrive in a fast-paced environment where both individual contributions and teamwork make a difference. You have a flair for writing, empathy for the user, and an innate ability to set priorities, manage your tasks and meet your deadlines.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;You&amp;#8217;ll work at our Old Montreal office with a diverse group in a fast-paced, casual environment that is a lot of fun. Some of your tasks and responsibilities may include:&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;•&#9;Designing, writing and maintaining learning content for a variety of products, including 3D content authoring tools and “middleware” &lt;span class=&quot;caps&quot;&gt;SDK&lt;/span&gt;s that customers integrate into their games.&lt;br /&gt;&#10;•&#9;Writing documentation for game designers and programmers.&lt;br /&gt;&#10;•&#9;Contributing to product design and development through feedback on usability.&lt;br /&gt;&#10;•&#9;Gaining a detailed overall knowledge of game development processes and the role of Autodesk software in customer pipelines.&lt;br /&gt;&#10;•&#9;Working closely with software developers, product designers and support engineers to get the information and feedback you need.&lt;br /&gt;&#10;•&#9;Working closely with other technical communicators to gather and integrate cross-product content.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Requirements:&lt;br /&gt;&#10;•&#9;Superlative English writing skills&lt;br /&gt;&#10;•&#9;Excellent interpersonal and communication skills&lt;br /&gt;&#10;•&#9;Experience documenting software &lt;br /&gt;&#10;•&#9;Technical aptitude, curiosity and quick comprehension of new concepts&lt;br /&gt;&#10;•&#9;Ability to adapt to a rapidly changing environment, to meet deadlines, and to laugh in the face of pressure&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Desired Knowledge/Skills:&lt;br /&gt;&#10;•&#9;Good French communication skills &lt;br /&gt;&#10;•&#9;Experience with programming in object-oriented languages such as C++&lt;br /&gt;&#10;•&#9;Knowledge of &lt;span class=&quot;caps&quot;&gt;HTML&lt;/span&gt;, &lt;span class=&quot;caps&quot;&gt;XML&lt;/span&gt; and related web technologies&lt;br /&gt;&#10;•&#9;Exposure to 3D design, animation and rendering software&lt;br /&gt;&#10;•&#9;Familiarity with version control systems and content management systems&lt;br /&gt;&#10;•&#9;Interest in games, game development and the game industry&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.gamejobhunter.com/job/1649/sdk-documentation-games-middleware-at-autodesk/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.gamejobhunter.com/job/1649/sdk-documentation-games-middleware-at-autodesk/</link>
  <title>[Full-time] SDK documentation - games middleware at Autodesk</title>
  <dc:date>2012-01-26 18:20:39</dc:date>
 </item>
 <item rdf:about="http://www.gamejobhunter.com/job/1648/user-interface-artist-at-petroglyph-games/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Las Vegas, Nevada&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.petroglyphgames.com&quot;&gt;http://www.petroglyphgames.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;Do you have a passion for UI? In this role you will play a key role in shaping the user experience for an &lt;span class=&quot;caps&quot;&gt;AAA&lt;/span&gt; &lt;span class=&quot;caps&quot;&gt;MMO&lt;/span&gt;. The User Interface Artist will work with the Lead Artist, Designers and Programmers to establish functional and attractive interfaces for computer games and websites. UI Artists are responsible for creating fully interactive menu systems that push the limits of 2D and/or 3D and enhances the overall aesthetic of the project. &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Requirements:&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;•&#9;The UI Artist should have a good understanding of Flash &amp;amp; web design, including the ability to create custom well crafted bitmaps, icons, skins, etc.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;•&#9;The UI Artist must demonstrate a broad range of skills and abilities, including core graphic design competencies (composition and layout, typography, color and light), drawing and/or painting skills and experience working within the constraints of game development. &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;•&#9;Must have the ability to conceptualize, present, and execute ideas within a schedule, while actively participating in technical and artistic problem solving. &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;•&#9;Successful User Interface Artists are able to quickly understand custom toolsets and deliver assets within the confines of real time engine constraints and programming demands. &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;•&#9;Strong knowledge of design as it relates to user-interface and ergonomics is a must.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;•&#9;Industry experience and a passion for games. &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;•&#9;Strong knowledge of Photoshop is required.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;•&#9;Knowledge of 3D Studio Max is preferred.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Applicants must submit a resume and art samples viewable via website to careers@petroglyphgames.com. &lt;/p&gt;&#10;&#10;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.gamejobhunter.com/job/1648/user-interface-artist-at-petroglyph-games/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.gamejobhunter.com/job/1648/user-interface-artist-at-petroglyph-games/</link>
  <title>[Full-time] User Interface Artist at Petroglyph Games</title>
  <dc:date>2012-01-25 20:53:52</dc:date>
 </item>
 <item rdf:about="http://www.gamejobhunter.com/job/1647/quality-assurance-tester-contract-naughty-dog-at-naughty-dog/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Los Angeles, California&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.naughtydog.com&quot;&gt;http://www.naughtydog.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;Naughty Dog, the creators of Crash, Jak and Daxter, and Uncharted are seeking dedicated quality assurance testers to work on the upcoming and highly anticipated title “The Last Of Us.”&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;We consider our QA test team to be among the very best in the industry, so if you’re motivated to work on great games and be a part of one of the most innovative and well-respected development studios in the world, we’re looking for you!&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Job duties and Requirements:&lt;/p&gt;&#10;&#10;    Find and report software issues (bugs, as they are commonly known)&#10;    Write issues into a database in a clear and concise manner (so the devs can fix bugs quickly and efficiently!)&#10;    Strong written and verbal communication skills (you can’t write a good bug or convey ideas without this)&#10;    Understand and execute detailed test plans with an eye for the smallest details (following directions is important)&#10;    Able to be a “team player” and work well with others on a continual basis (one big happy family, Kum-bay-ah….)&#10;    Play games for extended stretches of time without interruption (don’t worry, you get breaks and lunches!)&#10;    Must be able to work overtime (Prepare for a few sleepless nights)&#10;&#10;&#9;&lt;p&gt;Pluses:&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;· Previous testing experience preferred (but not required)&lt;br /&gt;&#10;· Working knowledge of Microsoft Excel, Outlook and Word&lt;br /&gt;&#10;· Positive attitude and a desire to learn the ins and outs of game development a &lt;span class=&quot;caps&quot;&gt;BIG&lt;/span&gt; plus&lt;br /&gt;&#10;· Understanding of programming languages and/or basic game design concepts&lt;br /&gt;&#10;· Formal post-high school education (college, technical school, etc)&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;This is a full time &lt;span class=&quot;caps&quot;&gt;TEMPORARY&lt;/span&gt; position with overtime hours expected at various times during the project cycle. Local candidates are preferred but not required (make sure you can commute to Santa Monica, California on a daily basis.)&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Think you have what it takes? Email rodney_reece@naughtydog.com with your resume and put &amp;quot;QA | Your Name&amp;quot; in the subject line. Best of luck.&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.gamejobhunter.com/job/1647/quality-assurance-tester-contract-naughty-dog-at-naughty-dog/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.gamejobhunter.com/job/1647/quality-assurance-tester-contract-naughty-dog-at-naughty-dog/</link>
  <title>[Full-time] Quality Assurance Tester (Contract) - Naughty Dog  at Naughty Dog</title>
  <dc:date>2012-01-25 19:40:21</dc:date>
 </item>
</rdf:RDF>
