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  <description>Latest jobs</description>
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  <title>Game Job Hunter</title>
  <dc:date>19-06-2013</dc:date>
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  <description>&lt;strong&gt;Location:&lt;/strong&gt; San Francisco, California&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://corp.roblox.com&quot;&gt;http://corp.roblox.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;&lt;strong&gt;&lt;span class=&quot;caps&quot;&gt;ABOUT&lt;/span&gt; US&lt;/strong&gt;&lt;br /&gt;&#10;&lt;span class=&quot;caps&quot;&gt;ROBLOX&lt;/span&gt; is the largest user-generated content site in video games. On &lt;span class=&quot;caps&quot;&gt;ROBLOX&lt;/span&gt;, players use core building components to create and share elaborate online worlds that anyone can explore and play, generating over 1.7 billion page views and 40 million in-game hours each month. The site is ranked #1 in the US for total engagement time with kids and teens. Our mission: to become the global leader in user-generated gaming and creation for all ages.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;strong&gt;&lt;span class=&quot;caps&quot;&gt;RESPONSIBILITIES&lt;/span&gt;&lt;/strong&gt;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Work with in house design teams to create the best tools for user-generated content on the market&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Write clean C++ and Lua script code which will incorporate gameplay, audio, frameworks, rendering, and networking&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Evaluate and improve existing tools, workflows, and practices&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;strong&gt;&lt;span class=&quot;caps&quot;&gt;QUALIFICATIONS&lt;/span&gt;&lt;/strong&gt;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Bachelor&amp;#8217;s degree or higher in Computer Science, Mathematics, or a similar discipline&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Strong background in high performance C++&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Flair for Usability and User Experience (UX)&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Familiar with Win32, &lt;span class=&quot;caps&quot;&gt;MFC&lt;/span&gt;, Qt, WxWidgets or other &lt;span class=&quot;caps&quot;&gt;GUI&lt;/span&gt; &lt;span class=&quot;caps&quot;&gt;API&lt;/span&gt;s&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;3+ years developing gaming technologies or consumer-facing products&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Please apply here: https://hire.jobvite.com/j?aj=owvrXfw9&amp;amp;s=Game_Job_Hunter&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.gamejobhunter.com/job/6943/senior-tools-engineer-c-at-roblox/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.gamejobhunter.com/job/6943/senior-tools-engineer-c-at-roblox/</link>
  <title>[Full-time] Senior Tools Engineer - C++ at ROBLOX</title>
  <dc:date>2013-06-19 00:48:08</dc:date>
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 <item rdf:about="http://www.gamejobhunter.com/job/6942/senior-mobile-app-developer-at-roblox/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; San Francisco, California&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://corp.roblox.com&quot;&gt;http://corp.roblox.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;&lt;strong&gt;&lt;span class=&quot;caps&quot;&gt;ABOUT&lt;/span&gt; US&lt;/strong&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;span class=&quot;caps&quot;&gt;ROBLOX&lt;/span&gt; is the largest user-generated content site in video games. On &lt;span class=&quot;caps&quot;&gt;ROBLOX&lt;/span&gt;, players use core building components to create and share elaborate online worlds that anyone can explore and play, generating over 1.7 billion page views and 40 million in-game hours each month. The site is ranked #1 in the US for total engagement time with kids and teens. Our mission: to become the global leader in user-generated gaming and creation for all ages.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;strong&gt;&lt;span class=&quot;caps&quot;&gt;RESPONSIBILITIES&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Join our mobile team at &lt;span class=&quot;caps&quot;&gt;ROBLOX&lt;/span&gt; and work on a cutting-edge product where your voice will be heard and your features shipped.&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Work on a small, nimble team of motivated engineers who are constantly rolling out new features and improving our iOS app&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Collaborate with the team to form a vision for our &lt;span class=&quot;caps&quot;&gt;ROBLOX&lt;/span&gt; app on future platforms&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Create innovative product code to be used directly by millions of passionate users worldwide&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;strong&gt;&lt;span class=&quot;caps&quot;&gt;QUALIFICATIONS&lt;/span&gt;&lt;/strong&gt;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;A minimum of 3 years of experience as an exceptional C++ Software Engineer&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Hands on experience with iOS/Obj-C or Android/NDK&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Bachelor&amp;#8217;s degree or higher in Computer Science, Mathematics, or a similar discipline&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Self-sufficient, self-organized, and able to take ownership of a project throughout its full lifecycle&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Willingness to work in a startup company with short product release cycles. We have a steady and comfortable launching environment, push nimble development, iterate quickly and move &lt;em&gt;fast&lt;/em&gt;&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Please Apply Here: https://hire.jobvite.com/j?aj=ovIrXfwl&amp;amp;s=Game_Job_Hunter&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.gamejobhunter.com/job/6942/senior-mobile-app-developer-at-roblox/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.gamejobhunter.com/job/6942/senior-mobile-app-developer-at-roblox/</link>
  <title>[Full-time] Senior Mobile App Developer at ROBLOX</title>
  <dc:date>2013-06-19 00:40:42</dc:date>
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 <item rdf:about="http://www.gamejobhunter.com/job/6868/lead-engineer-at-minicore-studios/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Austin, Texas&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://minicorestudios.com&quot;&gt;http://minicorestudios.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;We’re seeking a talented and creative person to help us with major development of our current project, Laika Believes and future projects to come! We need a person excited about what we’re doing, interested in leading the way in terms of implementing simple and complex features, and unafraid to do bold things to make our games really pop.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Position&lt;br /&gt;&#10;Lead Engineer, Full-time Salaried (though part-time contractors will be considered depending on skill level and availability)&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Start Date&lt;br /&gt;&#10;As soon as possible&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Salary&lt;br /&gt;&#10;Negotiable, we’re a small independent studio but can compete to some extent with paygrade&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Benefits&lt;br /&gt;&#10;Flexible office hours, insurance, retirement plan options, working with a fun, creative team&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Needs for Current Project&lt;br /&gt;&#10;-Experience with C#/XNA/MonoGame&lt;br /&gt;&#10;-Game development experience (not necessarily professional)&lt;br /&gt;&#10;-Great communication skills&lt;br /&gt;&#10;-Great attitude about working hard and solving problems&lt;br /&gt;&#10;-Desire to learn what is not already known&lt;br /&gt;&#10;-Ability to work with a team&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Wants for Current Project&lt;br /&gt;&#10;-Fluency with C#/XNA/MonoGame&lt;br /&gt;&#10;-Experience with C++&lt;br /&gt;&#10;-Console development experience&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Needs for Future Projects&lt;br /&gt;&#10;-Experience with Unity&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Wants for Future Projects&lt;br /&gt;&#10;-Familiarity with Xcode&lt;br /&gt;&#10;-Fluency with Unity&lt;br /&gt;&#10;-Ability to be a generalist &amp;#8212; i.e. someone who can work on multiple projects if needed&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;How To Apply: Please include a resume and any work samples you think we’d enjoy in a well-worded email to jobs@minicorestudios.com. Please write “Lead Engineer” in the subject line. We look forward to hearing from you!&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.gamejobhunter.com/job/6868/lead-engineer-at-minicore-studios/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.gamejobhunter.com/job/6868/lead-engineer-at-minicore-studios/</link>
  <title>[Full-time] Lead Engineer at Minicore Studios</title>
  <dc:date>2013-06-17 19:18:35</dc:date>
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 <item rdf:about="http://www.gamejobhunter.com/job/6857/senior-programmer-at-arkalis-interactive/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Ordino, Andorra (Europe)&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.arkalisinteractive.com&quot;&gt;http://www.arkalisinteractive.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;Do You Belong At Arkalis?&lt;br /&gt;&#10;We’re always looking to hire talented and experienced people who love to work in a structured but casual and open environment. As a team member at Arkalis, we’ll give you all the resources you need to succeed, and give you a voice into the design process to make sure that the best ideas win. Our requirements for every position include a love of games, a strong work ethic and great communication skills that support giving and receiving constructive criticism. That helps all of us contribute to keeping Arkalis great.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Follow us on Twitter @arkalisint for career opportunity updates.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;And if you want to send us your CV or Portfolio please send it to: recruiter@arkalisinteractive.com&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Extra benefits of working with us: &amp;#8211; Accommodation package &amp;#8211; We help you to process your application for a residence and work permit. &amp;#8211; Chilled out sessions, where we get together to talk, eat and drink. &amp;#8211; Ski and Snowboard stations are 10min from our studio. &amp;#8211; Medical Insurance. &amp;#8211; Net competitive salaries. &amp;#8211; Very high quality of life, clean air, a quiet and beautiful place to live. &amp;#8211; Outdoor activities, natural parks, climbing routes, rock walls, canyoning, ecotourism routes, mountain bike trails, horseback trails, trekking. &amp;#8211; As Andorra is a Principality, with very, very low taxes, the prices of clothes, cars, video games, consoles, pharmaceutical products, electronics, food and tobacco, etc are much lower than in other countries.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;//&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Job Purpose:&lt;br /&gt;&#10;Arkalis interactive is looking for a senior game programmer with in-depth knowledge of gameplay and AI . The ideal candidate has a passion for programming and is on constant lookout for new difficult challenges.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Responsibilities:&lt;br /&gt;&#10;• Assist your lead programmer in maintaining development focus, managing technical risks, regularly reporting on development progress, and ensuring our build is solid and functions well every day.&lt;br /&gt;&#10;• You will work closely with artists and designers in a proactive environment.&lt;br /&gt;&#10;• Write robust, maintainable code inserting comments in the coded instructions so others can understand the program.&lt;br /&gt;&#10;• Work within a scrum based development environment where test-driven development techniques are embraced.&lt;br /&gt;&#10;• Communicate, written and/or oral, the status of the assigned task on request.&lt;br /&gt;&#10;• Profile and optimize the code to get the best possible performance.&lt;br /&gt;&#10;• Understand, improve and implement the design requeriments for the game.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Skills and required experience:&lt;br /&gt;&#10;• You have at least 3 years of experience working in the game industry in a similar role and have completed at least one game as a Gameplay Programmer.&lt;br /&gt;&#10;• Communicate clearly and concisely within a large group/multiple project environment&lt;br /&gt;&#10;• Strong knowledge of C# or C++.&lt;br /&gt;&#10;• Solid background and strong understanding of gameplay programming, 3D mathematics, and AI algorithms.&lt;br /&gt;&#10;• Experience with version control systems such as &lt;span class=&quot;caps&quot;&gt;SVN&lt;/span&gt;, Git or Perforce.&lt;br /&gt;&#10;• You are a focused problem-solver and team player who’s happy to work proactively with all disciplines, and work independently when necessary.&lt;br /&gt;&#10;• You are fluent in both written and spoken English and possess excellent communication skills.&lt;br /&gt;&#10;• Willing to relocate to Ordino, Andorra.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Bonus skills:&lt;br /&gt;&#10;• Experience with Unity3D.&lt;br /&gt;&#10;• Experience with 3D packages such as 3ds Max, Softimage and 2D packages such as Adobe Photoshop&lt;br /&gt;&#10;• Experience with &lt;span class=&quot;caps&quot;&gt;IOS&lt;/span&gt; devices.&lt;br /&gt;&#10;• Experience working on multi-platform software projects.&lt;br /&gt;&#10;• Experience with shaders and graphics programming is a plus.&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.gamejobhunter.com/job/6857/senior-programmer-at-arkalis-interactive/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.gamejobhunter.com/job/6857/senior-programmer-at-arkalis-interactive/</link>
  <title>[Full-time] Senior Programmer at Arkalis Interactive</title>
  <dc:date>2013-06-17 10:21:29</dc:date>
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 <item rdf:about="http://www.gamejobhunter.com/job/6783/technical-director-at-gameloft/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; New Orleans, Louisiana&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.gameloft.com&quot;&gt;http://www.gameloft.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;&lt;span class=&quot;caps&quot;&gt;APPLY&lt;/span&gt; &lt;span class=&quot;caps&quot;&gt;HERE&lt;/span&gt; https://jobs-gameloft.icims.com/jobs/1214/technical-director/job&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Founded in 1999 and currently a leader in its sector, Gameloft is an international developer and publisher of video games for mobile phones and consoles, distributing games in over 75 countries. Gameloft is currently seeking a Technical Director to join our New Orleans studio. The right candidate will have a senior-level technical and game development background. &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;The Technical Director is responsible for the entire studio programming department in close collaboration with the studio manager, producers and worldwide technical director, ensuring projects are delivered on time while targeting the best experience and quality. As part of an already established team your mission will be to drive and participate in the development of all our 3D and 2D projects on multiple platforms iOS/Android/Web/etc.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;strong&gt;Responsibilities:&lt;/strong&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;The Technical Director will be responsible for all technical architecture and processes choices, supervise and participate in all aspects of projects from staffing to technology/tools, recommend solutions and approve plans, work with other studio technical directors to improve the company programming standards and engines, manage the programming team including employee’s performance evaluation and code reviews, provide active participation in recruitment (CV and portfolio sorting; test corrections; interviews; etc.), provide expertise in design/programming/debugging/optimization, offer exceptional analysis and problem-solving skills; program all the different game modules, program the necessary tools for other teams, and work closely with other departments to set restrictions in the game and implement each element.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;strong&gt;Essential&lt;/strong&gt; &lt;strong&gt;Qualifications:&lt;/strong&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Senior level C++ skills&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Experience with iPhone, PS3, &lt;span class=&quot;caps&quot;&gt;XBOX&lt;/span&gt;, &lt;span class=&quot;caps&quot;&gt;PSP&lt;/span&gt;, DS or Online Gaming&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Degree in Computer Engineering or Computer Science&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Advanced knowledge in 3D programming (OpenGL or DirectX)&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;6+ years’ experience in programming&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;4+ years’ experience in the video game industry&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Remarkable leadership, organization, communication and team management skills&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Able to work independently and under pressure&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Able to produce results under tight schedules&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Able to optimize code size and speed to take full advantage of the capabilities of each platform&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Methodical and structured programming technique&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Keen personal interest in video games with a solid knowledge of the field&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&#10;&#10;&#9;&lt;p&gt;&lt;strong&gt;Benefits&lt;/strong&gt; &lt;strong&gt;&amp;amp;&lt;/strong&gt; &lt;strong&gt;Perks&lt;/strong&gt; &lt;strong&gt;@&lt;/strong&gt; &lt;strong&gt;Gameloft&lt;/strong&gt; &lt;strong&gt;New&lt;/strong&gt; &lt;strong&gt;Orleans:&lt;/strong&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Exceptional library of diverse games with broad distribution.&lt;br /&gt;&#10;Our offices are casual and the environment is relaxed.&lt;br /&gt;&#10;The work is truly both challenging and rewarding.&lt;br /&gt;&#10;We are paving new ground everyday in the areas of mobile gaming.&lt;br /&gt;&#10;We pay the entire premium for medical, dental and vision for employees&lt;br /&gt;&#10;401K with match program&lt;br /&gt;&#10;Pre-tax parking program&lt;br /&gt;&#10;Free bagels on Wednesdays&lt;br /&gt;&#10;20 paid days off each year, 25 after 3 years, 30 after 5 years and 35 after 8 years.&lt;br /&gt;&#10;10 paid holidays&lt;br /&gt;&#10;Flexible core hours&lt;br /&gt;&#10;Game room&lt;br /&gt;&#10;Fun and creative team in a cultured and dynamic city!&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;All qualified candidates must pass a technical test as part of the interview process for this position.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;About Gameloft&lt;br /&gt;&#10;A leading global publisher of digital and social games, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms, including mobile phones, smartphones and tablets (including Apple® iOS and Android® devices), set top box, connected TVs and consoles. Gameloft partners with leading international brands such as UNO®, Spider-Man®, James Cameron’s Avatar™, Ferrari® and Sonic Unleashed®. Gameloft also operates its own established franchises, such as Real Football, Asphalt™, Modern Combat 2: Black Pegasus and N.O.V.A Near Orbit Vanguard Alliance®. Gameloft is present in all continents, distributes its games in 100 countries and employs over 6,000 developers. Gameloft is listed on the Paris Stock Exchange (&lt;span class=&quot;caps&quot;&gt;ISIN&lt;/span&gt;: FR0000079600, Bloomberg: &lt;span class=&quot;caps&quot;&gt;GFT&lt;/span&gt; FP, Reuters: &lt;span class=&quot;caps&quot;&gt;GLFT&lt;/span&gt;.PA).&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.gamejobhunter.com/job/6783/technical-director-at-gameloft/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.gamejobhunter.com/job/6783/technical-director-at-gameloft/</link>
  <title>[Full-time] Technical Director at Gameloft</title>
  <dc:date>2013-06-13 14:58:00</dc:date>
 </item>
 <item rdf:about="http://www.gamejobhunter.com/job/6782/tracking-data-manager-at-gameloft/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; New Orleans, Louisiana&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.gameloft.com&quot;&gt;http://www.gameloft.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;&lt;span class=&quot;caps&quot;&gt;APPLY&lt;/span&gt; &lt;span class=&quot;caps&quot;&gt;HERE&lt;/span&gt; https://jobs-gameloft.icims.com/jobs/1215/tracking-data-manager/job &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Gameloft, international developer and publisher of leading-quality mobile and digital games, is looking for an organized Tracking Data Manager. Previous hit Gameloft games on iPhone include Oregon Trail, Hero of Sparta I &amp;amp; II, &lt;span class=&quot;caps&quot;&gt;NOVA&lt;/span&gt;, Avatar, Dungeon Hunter, &lt;span class=&quot;caps&quot;&gt;NFL&lt;/span&gt; 2010, Real Soccer 2010, New York Nights, Assassin’s Creed, Terminator Salvation, Asphalt 5, Let’s Golf, Gangstar 1 &amp;amp;2, just a few of the 600+ games that Gameloft has created since its inception.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;The tracking data manager is a production role within game teams directly and reporting to the studio Lead Developer. This position is based in the creative and inspiring city of New Orleans, an international metropolis built on entertainment and opportunity, and offers:&lt;/p&gt;&#10;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Competitive salary and a comprehensive benefits package&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Excellent cost of living and area growth&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Fun, passionate and creative studio with a casual, friendly atmosphere&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;International environment offering daily contact with other countries &amp;amp; cultures&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Challenging and rewarding work on the next great frontiers in games&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&#10;&#10;&#9;&lt;p&gt;If you&amp;#8217;re ready to take it to the next level in your career, don&amp;#8217;t miss this opportunity to be part of the next big thing in mobile games!&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;strong&gt;Responsibilities:&lt;/strong&gt;&lt;br /&gt;&#10;The primary function of this role is to guarantee the integrity and reliability of the data reported from games.  This role is in charge of following up that the tracking standards are correctly established and dispatched to the game teams. This person will synchronize all the teams of the project to be sure that trackers are correct and make sure the client side libraries are properly integrated within the game.  She or he will serve as point of contact for any questions about trackers for its game, evaluate existing procedures for tracking and reporting data, maintain and support the library, (including documentation and direct support to game teams) and analyze competitors Analytics solutions for ways to improve our own.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;strong&gt;Qualifications:&lt;/strong&gt;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Bachelor’s degree in related field&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Professional experience in analytics or data mining required&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Professional experience in game development or game programming a major plus&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;C++ knowledge to  check the tracker implementation done by the game team is correct&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;&lt;span class=&quot;caps&quot;&gt;SQL&lt;/span&gt;/database knowledge  is required  to check the data server side when needed&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Python knowledge to create scripts to run &lt;span class=&quot;caps&quot;&gt;SQL&lt;/span&gt; queries&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Excellent English communication skills&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Self motivated and resourceful&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Passion for video games a plus&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Chosen qualified candidates will be asked to complete a skills assessment.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;About Gameloft&lt;br /&gt;&#10;A leading global publisher of digital and social games, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms, including mobile phones, smartphones and tablets (including Apple® iOS and Android® devices), set top box, connected TVs and consoles. Gameloft partners with leading international brands such as UNO®, Spider-Man®, James Cameron’s Avatar™, Ferrari® and Sonic Unleashed®. Gameloft also operates its own established franchises, such as Real Football, Asphalt™, Modern Combat 2: Black Pegasus and N.O.V.A Near Orbit Vanguard Alliance®. Gameloft is present in all continents, distributes its games in 100 countries and employs over 4,000 developers. Gameloft is listed on the Paris Stock Exchange (&lt;span class=&quot;caps&quot;&gt;ISIN&lt;/span&gt;: FR0000079600, Bloomberg: &lt;span class=&quot;caps&quot;&gt;GFT&lt;/span&gt; FP, Reuters: &lt;span class=&quot;caps&quot;&gt;GLFT&lt;/span&gt;.PA).&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.gamejobhunter.com/job/6782/tracking-data-manager-at-gameloft/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.gamejobhunter.com/job/6782/tracking-data-manager-at-gameloft/</link>
  <title>[Full-time] Tracking Data Manager at Gameloft</title>
  <dc:date>2013-06-13 14:52:42</dc:date>
 </item>
 <item rdf:about="http://www.gamejobhunter.com/job/6781/lead-developer-at-gameloft/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; New Orleans, Louisiana&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.gameloft.com&quot;&gt;http://www.gameloft.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;&lt;span class=&quot;caps&quot;&gt;APPLY&lt;/span&gt; &lt;span class=&quot;caps&quot;&gt;HERE&lt;/span&gt; https://jobs-gameloft.icims.com/jobs/1213/lead-developer/job &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;International mobile games dominator Gameloft is seeking a techinically strong Lead Developer. As part of an already established team, you will participate in the development of all our 3D and 2D projects. Previous hit Gameloft games on iPhone include Oregon Trail, Hero of Sparta I &amp;amp; II, &lt;span class=&quot;caps&quot;&gt;NOVA&lt;/span&gt;, Avatar, Dungeon Hunter, &lt;span class=&quot;caps&quot;&gt;NFL&lt;/span&gt; 2010, Real Soccer 2010, New York Nights, Assassin’s Creed, Terminator Salvation, Asphalt 5, Let’s Golf, Gangstar 1 &amp;amp;2, just a few of the 600+ games that Gameloft has created since its inception. &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;This position ensures projects are delivered on time and provide the best experience and quality and is based in the creative and inspiring city of New Orleans, an international metropolis built on entertainment and opportunity, and offers:&lt;/p&gt;&#10;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Competitive salary and a comprehensive benefits package&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Excellent cost of living and area growth&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Fun, passionate and creative studio with a casual, friendly atmosphere&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;International environment offering daily contact with other countries &amp;amp; cultures&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Challenging and rewarding work on the next great frontiers in games&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&#10;&#10;&#9;&lt;p&gt;If you&amp;#8217;re ready to take it to the next level in your career, don&amp;#8217;t miss this opportunity to be part of the next big thing in mobile games!&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;strong&gt;Responsibilities:&lt;/strong&gt;&lt;br /&gt;&#10;The Lead Developer will be responsible for all technology/architecture and processes choices, will supervise/participate in projects for staffing, technology/tools choices, risks evaluation and dependencies with other projects to ensure the best quality is achieved. This position will also recommend solutions, approve plans and roadmaps, ensure code quality and reviewing, work with HR to develop staff capabilities &amp;amp; career path (performance reviews, training and development, recruiting &amp;amp; retention), and work with other studios’ technical directors to improve the company programming standards and engines.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;strong&gt;Qualifications:&lt;/strong&gt;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Minimum of three published professional titles.&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Minimum of five years of technical experience in game development, ideally including iOS or Android.&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Expert knowledge  in C/C++ , &lt;span class=&quot;caps&quot;&gt;OOP&lt;/span&gt; Design, programming practices&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Senior knowledge of  the game development pipeline&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Strong knowledge in several domains (Rendering, Animation, Multiplayer, Sound, Tools, AI, Scripting, Optimization)&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Ability to identify issues and promote solutions and optimizations&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Autonomous and dynamic with a passion for working in a team.&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Ability to lead a project under time constraints&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;BS or higher in Computer Science or Computer Engineering a plus.&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Experience with middlewares (&lt;span class=&quot;caps&quot;&gt;UDK&lt;/span&gt; /Unity), with scripting/interpreted language (Python / Lua  /C# / Java), with graphics tools (3dsMax, Photoshop) and/or in social gaming a big plus.&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Chosen qualified candidates must complete a technical test.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;About Gameloft&lt;br /&gt;&#10;A leading global publisher of digital and social games, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms, including mobile phones, smartphones and tablets (including Apple® iOS and Android® devices), set top box, connected TVs and consoles. Gameloft partners with leading international brands such as UNO®, Spider-Man®, James Cameron’s Avatar™, Ferrari® and Sonic Unleashed®. Gameloft also operates its own established franchises, such as Real Football, Asphalt™, Modern Combat 2: Black Pegasus and N.O.V.A Near Orbit Vanguard Alliance®. Gameloft is present in all continents, distributes its games in 100 countries and employs over 6,000 developers. Gameloft is listed on the Paris Stock Exchange (&lt;span class=&quot;caps&quot;&gt;ISIN&lt;/span&gt;: FR0000079600, Bloomberg: &lt;span class=&quot;caps&quot;&gt;GFT&lt;/span&gt; FP, Reuters: &lt;span class=&quot;caps&quot;&gt;GLFT&lt;/span&gt;.PA).&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.gamejobhunter.com/job/6781/lead-developer-at-gameloft/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.gamejobhunter.com/job/6781/lead-developer-at-gameloft/</link>
  <title>[Full-time] Lead Developer at Gameloft</title>
  <dc:date>2013-06-13 14:48:49</dc:date>
 </item>
 <item rdf:about="http://www.gamejobhunter.com/job/6779/java-developers-2-at-gameloft/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; New Orleans, Louisiana&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.gameloft.com&quot;&gt;http://www.gameloft.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;&lt;span class=&quot;caps&quot;&gt;APPLY&lt;/span&gt; &lt;span class=&quot;caps&quot;&gt;HERE&lt;/span&gt; https://jobs-gameloft.icims.com/jobs/1210/java-developers/job &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Mobile games dominator Gameloft, worldwide publisher of mobile and social games, is hiring FT/perm Java Developers to work with top video game talent creating the next generation of exciting new mobile games! Previous hit games include Hunter 4, Iron Man 3 and Order &amp;amp; Chaos Duels, Modern Combat 4: Zero Hour, World at Arms, My Little Pony, Ice Age Village, Order &amp;amp; Chaos Online, Gangstar Rio: City of Saints and Asphalt 7, just a few of the 600+ games that Gameloft has created since its inception. This position is based in the creative and inspiring city of New Orleans, an international metropolis built on entertainment and opportunity, and offers:&lt;/p&gt;&#10;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Competitive salary and a comprehensive benefits package&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Excellent cost of living and area growth&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Fun, passionate and creative studio with a casual atmosphere and top industry talent.&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;International environment offering daily contact with other countries &amp;amp; cultures&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Challenging and rewarding work on the next great frontiers in games&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Advancement opportunities&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&#10;&#10;&#9;&lt;p&gt;If you&amp;#8217;re ready to take it to the next level in your career, don&amp;#8217;t miss this opportunity to be part of the next big thing in mobile games!&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Responsibilities:&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;As a key member of the engineering team, you’ll assist in the full cycle of development: writing and debugging of code, integrating graphics, sound mastering and other networking components of games.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Qualifications:&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Strong knowledge of Java is a &lt;span class=&quot;caps&quot;&gt;MUST&lt;/span&gt;!&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Knowledge of 2D/3D programming&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Strong math and engineering background&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Bachelor’s degree in Computer Science (or Computer Engineering)&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;2+ years of professional game programming experience.&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Significant experience in hobby or professional game development&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Good communication skills&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Love video games inside &amp;amp; out (live, breathe and sleep about ‘em)&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;You’ll earn brownie points for:&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Knowledge of Java internals&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Knowledge of C / C++&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Android, J2ME, iOS experience&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Strong knowledge of video games&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Chosen qualified candidates will be asked to complete an assessment.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;About Gameloft&lt;br /&gt;&#10;A leading global publisher of digital and social games, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms, including mobile phones, smartphones and tablets (including Apple® iOS and Android® devices), set top box, connected TVs and consoles. Gameloft partners with leading international brands such as UNO®, Spider-Man®, James Cameron’s Avatar™, Ferrari® and Sonic Unleashed®. Gameloft also operates its own established franchises, such as Real Football, Asphalt™, Modern Combat 2: Black Pegasus and N.O.V.A Near Orbit Vanguard Alliance®. Gameloft is present in all continents, distributes its games in 100 countries and employs over 4,000 developers. Gameloft is listed on the Paris Stock Exchange (&lt;span class=&quot;caps&quot;&gt;ISIN&lt;/span&gt;: FR0000079600, Bloomberg: &lt;span class=&quot;caps&quot;&gt;GFT&lt;/span&gt; FP, Reuters: &lt;span class=&quot;caps&quot;&gt;GLFT&lt;/span&gt;.PA).&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.gamejobhunter.com/job/6779/java-developers-2-at-gameloft/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.gamejobhunter.com/job/6779/java-developers-2-at-gameloft/</link>
  <title>[Full-time] Java Developers (2) at Gameloft</title>
  <dc:date>2013-06-13 14:25:26</dc:date>
 </item>
 <item rdf:about="http://www.gamejobhunter.com/job/6758/associate-art-director-at-turbosquid/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; New Orleans, Louisiana&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.turbosquid.com&quot;&gt;http://www.turbosquid.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;TurboSquid is the world’s leading seller of 3D Models, and is expanding the company’s Custom 3D team. We are looking for a 3D Artist that is versatile, experienced, and interested in working in a small company atmosphere with a collaborative style.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;With over two million members, TurboSquid acts as an online broker for thousands of artists who publish their digital work (over 250,000 individual products) for sale on our site. We are located in the Central Business District of New Orleans in a vibrant walkable section of town close to restaurants, coffee shops and bars. TurboSquid is continuing to grow, and our industry is gaining unprecedented attention with the widespread popularity of 3D entertainment. Our customers include Pixar, Electronic Arts, Apple, Microsoft and thousands of others you wouldn’t realize need 3D all the time.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;We offer a competitive salary, with flexible work hours, 401k match, group healthcare plan, 15 days of paid time off and 9 company holidays.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;strong&gt;Job Description:&lt;/strong&gt;&lt;br /&gt;&#10;This is a leadership position within the Artist team working closely with the Creative Director to manage Artists both internally and externally. The Lead Artist/Associate Art Director should be focused on providing creative feedback to other artists throughout the production process, as well as a final Visual QA check when the finished model is submitted. The Lead Artist/Associate Art Director needs to judge when content is meeting the appropriate visual quality level while also meeting the requirements of the appropriate spec. The Lead Artist/Associate Art Director should also help identify what the appropriate career path for an artist should be. Do they need more training, or are they ready for more advanced work?&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;The Lead Artist/Associate Art Director can be creating content as time allows, but should place a priority on helping artists whenever necessary. The primary incentive for the Lead Artist should be the number of passing models produced by their team, and the number of qualified artists that they manage.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;strong&gt;Responsibilities:&lt;/strong&gt;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Interact with artists through a variety of channels – in person, &lt;span class=&quot;caps&quot;&gt;VOIP&lt;/span&gt;, recorded videos, written messages, etc. Provide regular feedback to the artist while each model is in production&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Approve or reject models that are submitted for final Visual QA&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Work with artists who might be onsite or remote&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Provide coaching and mentoring to other Artists&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Review new project specification documents for issues&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Be available to answer questions and provide timely, actionable feedback&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Review artist estimates on deadline-driven projects&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Communicate artists’ concerns to management&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Contribute to the production of training documentation, tutorials, and project post-mortems&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;strong&gt;Position Requirements:&lt;/strong&gt;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;5+ years of experience in a production environment within the 3D industry&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Experience managing 3D Artists&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;A strong eye for quality and photorealism&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Strong communication skills and the ability to articulate creative concepts&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;A portfolio of existing photoreal 3D work&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.gamejobhunter.com/job/6758/associate-art-director-at-turbosquid/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.gamejobhunter.com/job/6758/associate-art-director-at-turbosquid/</link>
  <title>[Full-time] Associate Art Director at TurboSquid</title>
  <dc:date>2013-06-13 03:33:43</dc:date>
 </item>
 <item rdf:about="http://www.gamejobhunter.com/job/6752/game-data-manager-at-warner-bros-san-francisco/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; San Francisco, California&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://https://careers.timewarner.com/tgwebhost/jobdetails.aspx?partnerid=391&amp;amp;siteid=36&amp;amp;jobid=659041&quot;&gt;http://https://careers.timewarner.com/tgwebhost/jobdetails.aspx?partnerid=391&amp;amp;siteid=36&amp;amp;jobid=659041&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;Warner Bros. is a top video games publisher and we continue to expand by adding great people and leveraging the best portfolio of brands and intellectual property in the industry. We are looking to add an enthusiastic, talented and experienced Game Data manager to our Mobile and Social games team. &lt;br /&gt;&#10;The Game Data Manager will help optimize the company’s mobile and social games. The ideal candidate will work closely with the Mobile and Social games team and other internal groups to evaluate how our customers are playing our games and inform improvements we can make to drive sustained engagement and monetization. Specifically the Game Data Manager will be extremely detail oriented, with a strong product orientation and an affinity for data and analytics in support of driving both product-level and business decisions. This role is crucial to driving Warner Bros. aggressive goals in mobile and social games.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;span class=&quot;caps&quot;&gt;JOB&lt;/span&gt; &lt;span class=&quot;caps&quot;&gt;RESPONSIBILITIES&lt;/span&gt;&lt;br /&gt;&#10;Own instrumentation of analytics and tracking hooks during development phase; establish best practices for repeated application. &lt;br /&gt;&#10;Own collection and analysis of game data. &lt;br /&gt;&#10;Generate actionable reports and recommendations on features that will improve retention, monetization and acquisition. Identify pain points and work with product management, design and product development to implement strategies to address key problem areas. &lt;br /&gt;&#10;Establish game data/data science foundation for the San Francisco studio, work closely with platform team and game teams to establish best practices. &lt;br /&gt;&#10;Share insights with executive leadership and game teams regularly. Create cogent reports that are simultaneously data-rich and easily digested.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;span class=&quot;caps&quot;&gt;JOB&lt;/span&gt; &lt;span class=&quot;caps&quot;&gt;REQUIREMENTS&lt;/span&gt; &lt;br /&gt;&#10;BA/BS Degree in Business, Statistics, Economics, Computer Science or Mathematics. &lt;br /&gt;&#10;MA/MS Degree in Quantitative Analysis or Similar Preferred. &lt;br /&gt;&#10;Minimum 4-5 years experience in data and analytics-intensive role at a mobile, social or online games company. &lt;br /&gt;&#10;Deep familiarity with iOS, Android and Facebook games marketplaces, design trends and analytics best practices. &lt;br /&gt;&#10;Passion for gaming, mobile and social networking. &lt;br /&gt;&#10;Strong analytical background with a focus on consumer behavior in digital entertainment/games. &lt;br /&gt;&#10;Comfortable presenting complicated material to diverse audiences; strong ‘soft skills’. &lt;br /&gt;&#10;Strong PC Skills, including proficiency with MS Outlook, Word, Excel. &lt;br /&gt;&#10;Exceptional PowerPoint presentation skills. &lt;br /&gt;&#10;Must have excellent interpersonal and communication skills. &lt;br /&gt;&#10;Ability to collaborate with colleagues across different disciplines and locations to achieve results. &lt;br /&gt;&#10;Ability to work in a fast-pace environment and prioritize work to meet specific deadlines required. &lt;br /&gt;&#10;Must be self-motivated and results oriented. &lt;br /&gt;&#10;Flexibility to travel to Warner Bros. studios as required. &lt;br /&gt;&#10;Attendance at industry conferences as required.&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.gamejobhunter.com/job/6752/game-data-manager-at-warner-bros-san-francisco/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.gamejobhunter.com/job/6752/game-data-manager-at-warner-bros-san-francisco/</link>
  <title>[Full-time] Game Data Manager at Warner Bros. San Francisco</title>
  <dc:date>2013-06-12 23:34:27</dc:date>
 </item>
</rdf:RDF>