<?xml version="1.0" ?><rss version="2.0"><channel>
<title>gamejobhunter.com</title>
<link>http://www.gamejobhunter.com</link>
<description> </description>
<item>
<title>3D Game Studio needs ActionScript Hero</title>
<description>We are a small, flexible game studio.Our games help players learn skills.These players include US Army officers, Algebra students, MBA candidates. Recent projects require integration of our&#38;nbsp;3d technology with sophisticated ActionScript for web-based delivery of&#38;nbsp;game content.Check it out some samples:http://bigfun.net/simulearn/preview.swf?backdrop=content/1523&#38;amp;video=content/2596http://bigfun.net/simulearn/preview.swf?backdrop=content/1525&#38;amp;video=content/2548http://bigfun.net/simulearn/preview.swf?backdrop=content/1524&#38;amp;video=content/2500These are elements of a game driven by XML, PHP and MySQL; The content is produced by our own proprietary 3D engine, our&#38;nbsp;12-cam mocap stage and our own in-house tools for facial animation and lipsync prediction.We are looking for a concientious, ambitious programmer who will fit into our tiny brave team and be the ActionScript hero. We have some expertise in this area and can provide guidance and support.In addition to Flash delivery of 3D game content, we are looking to add Flash content to our 3D engine. This will empower several upcoming initiatives.&#38;nbsp; There is a great deal of exciting work in our studio&#38;nbsp;- technically, creatively and in the continuous exploration of interesting new subject matter.If you'll fit in our group, you know it.So tell me.&#38;nbsp;-- Dov JacobsonManaging DirectorGamesThatWork.comBIG FUN DEVELOPMENT404 806 5428 </description>
<link>http://www.gamejobhunter.com/index.php?mod=search&amp;job=142</link>
<guid>http://www.gamejobhunter.com/index.php?mod=search&amp;job=142</guid>
</item>
<item>
<title>MTV Networks Intern (Santa Monica)</title>
<description>GameTrailers TV is Spike Digitals&#38;rsquo; answer to the growing popularity of the Video Game Industry by providing exclusive first looks at all of the most anticipated and top rated video.Interns will assist the show team with video game capture, web capture, research, and post production. REQUIREMENTS: must be familiar with all three next-generation consuls and have working knowledge of the classics.Internship Description: MTV Networks is currently seeking motivated interns who enjoy working in a fast-paced environment.&#38;nbsp; MTV Networks offers exciting internships in departments such as Ad Sales, Marketing, Human Resources, Finance, Communications, Production, Special Events, Business &#38;amp; Legal Affairs, Music &#38;amp; Talent, Programming, Development, Online, and many more!&#38;nbsp; General duties include, but are not limited to: administrative tasks, special projects, tape dubbing, script coverage and internet research.&#38;nbsp; This is an excellent opportunity to get hands-on experience in the entertainment industry. In addition to great internships, MTV Networks offers fantastic perks.&#38;nbsp; Interns are welcome to participate in our business skills workshops, and also have the opportunity to volunteer at company sponsored events/productions. Internship Qualifications: This is a non-paid program.&#38;nbsp; To be eligible students must be enrolled in a credited internship course, and must present proof of that course credit.&#38;nbsp; Students must be 18 years of age or older, in college (freshman or above), and be available to intern 16-30 hours per week. Internships are based in the Greater Los Angeles. </description>
<link>http://www.gamejobhunter.com/index.php?mod=search&amp;job=141</link>
<guid>http://www.gamejobhunter.com/index.php?mod=search&amp;job=141</guid>
</item>
<item>
<title>Lead 3D Artist position</title>
<description>Job Description:  Black Lantern Studios is looking for a highly motivated and talented Lead 3D Artist for Wii development. Primary responsibilities include managing the pipeline for the production of Wii games and managing a team of 3D artists and animators. Applicants will be involved in all aspects of artistic production on Wii titles and will work with the Art Director, design department, and programming department to produce high-quality titles. Well-developed skills in 3D computer modeling, texturing, and animating are a must, as is knowledge of 3D model exporting and integration into computer software. Experience with the Nintendo Wii or other current-generation consoles is also highly preferred.  &#38;nbsp;  Duties:  &#38;bull; Work with the Art Director to develop the artistic direction for games.  &#38;bull; Develop style guides for games in a variety of genres and themes.  &#38;bull; Develop a pipeline for the production and implementation of all art components.  &#38;bull; Experienced leader and must work with minimal supervision.  &#38;bull; Comfortable and skilled at supervising others with constructive criticism and direction.  &#38;bull; Maintain consistent vision for the project and monitor its progress.  &#38;bull; Manage production of 3D models with excellent attention to form, function, and polygon counts.  &#38;bull; Review and critique textures and UV layouts on characters and environments.  &#38;bull; Communicate clearly with the Producer and Art Director about deadlines and difficulties.  &#38;nbsp;  Bonus Skills:  &#38;bull; Previous experience working with Nintendo Wii or other current-generation consoles  &#38;bull; Experience with 3D graphics engines or tools  &#38;bull; Relevant degree  &#38;bull; Strong traditional art skills  &#38;bull; Knowledge of art history  &#38;bull; Knowledge in the area of graphic design or interface design  &#38;bull; 2D art and animation skills  &#38;bull; Proven talent with zBrush or relevant software  &#38;bull; Personable and able to work with a variety of distinct personality styles  &#38;bull; Interest or experience in game design  &#38;bull; Passionate about games  &#38;nbsp;  Compensation:  &#38;bull; Salary depending on the experience of the applicant   &#38;bull; Health/Dental Insurance  &#38;bull; Paid Vacation  &#38;bull; Flexible Hours, Casual and Fun Working Environment  &#38;bull; Stock options in Black Lantern Studios&#38;nbsp;Website Link:   http://blacklanternstudios.com/employment_lead_3dartist.html   &#38;nbsp; Job Posted: 18 JUL 2008Job Effective: 15 AUG 2008&#38;nbsp;Please include cover letter, resume, and portfolio in your application submission. &#38;nbsp;&#38;nbsp;</description>
<link>http://www.gamejobhunter.com/index.php?mod=search&amp;job=140</link>
<guid>http://www.gamejobhunter.com/index.php?mod=search&amp;job=140</guid>
</item>
<item>
<title>Junior Graphic Designer</title>
<description>Meteor Games offers a fun, creative, and rewarding environment with excellent compensation, regular reviews and a wide range of benefits including full medical coverage and 401(k). Starting salary will be dependent on experience. All of these are full-time positions based in our West Hollywood, California office. You must be legally able to work in the USA. Experience with MMO's and other web-based games is a plus.  At Meteor Games, we're proud of our creative environment which includes fun office perks such as:  Free drinks (water, tea &#38;amp; freshly ground coffee and all you can drink soft beverages) Arcade machine, Location near Beverly Hills and Hollywood Console gaming area (PS3, 360 and Wii) Continuously updated Game Library Rock Band nights Nerf wars (there can be only one department) Free covered parking Free lunch Fridays and great social events including BBQs and Bowling Nights Position will entail assisting our graphics lead with a wide variety of print  and web design projects!  Requirements:  CSS  HTML  Photoshop Plusses:  Zend  Illustrator Please send either a link to your online  portfolio or examples of your most recent work along with a cover letter, your  resume, and salary history to jobs@meteorgames.com. </description>
<link>http://www.gamejobhunter.com/index.php?mod=search&amp;job=139</link>
<guid>http://www.gamejobhunter.com/index.php?mod=search&amp;job=139</guid>
</item>
<item>
<title>2D Artist</title>
<description>Meteor Games offers a fun, creative, and rewarding environment with excellent compensation, regular reviews and a wide range of benefits including full medical coverage and 401(k). Starting salary will be dependent on experience. All of these are full-time positions based in our West Hollywood, California office. You must be legally able to work in the USA. Experience with MMO's and other web-based games is a plus.  At Meteor Games, we're proud of our creative environment which includes fun office perks such as:  Free drinks (water, tea &#38;amp; freshly ground coffee and all you can drink soft beverages) Arcade machine, Location near Beverly Hills and Hollywood Console gaming area (PS3, 360 and Wii) Continuously updated Game Library Rock Band nights Nerf wars (there can be only one department) Free covered parking Free lunch Fridays and great social events including BBQs and Bowling Nights We are looking for a talented artist to create character art and exciting new  concepts for our 3D MMO. Duties will also include creating art for our community  website and promotional events. You must be confident working on a wide  range of artistic projects. Must love games! More! Requirements:  Keen attention to detail  Proficiency in Photoshop and Illustrator  Self-motivation, flexibility, and good communication skills  Able to work within the visual direction set by our creative team  Be a gamer!  Able to work full time in West Hollywood, California  Plusses:  Experience working for an MMO or games company  Proffessional experience as an artist  Familiarity with Adobe Flash or 3DS Max  Texturing experience using Zbrush Please send either a  link to your online portfolio or examples of your most recent work along with a  cover letter, your resume, and salary history to jobs@meteorgames.com.  </description>
<link>http://www.gamejobhunter.com/index.php?mod=search&amp;job=138</link>
<guid>http://www.gamejobhunter.com/index.php?mod=search&amp;job=138</guid>
</item>
<item>
<title>Game Design</title>
<description>Job Title: Course Director &#38;ndash; Game DesignJob Type: Full Time &#38;nbsp; Department: Education &#38;ndash; Game Development Master of Science Responsibilities: &#38;nbsp;The Faculty member will develop curriculum and teach the new Game Design course in the Game Development Master of Science Program. The goal of this course is to equip designers with an understanding of what makes games entertaining and immersive as well as learning how to produce effective game designs.&#38;nbsp; Additionally this course will delve into topics of game history and projected future tracks, the concept of genre, genre creation, and genre-blending.The successful candidate will have a minimum of 4 years professional experience in Game Development.&#38;nbsp; Candidate will mentor students, attend faculty development workshops, and participate in campus activities including meetings, special events, behind-the-scenes tours and graduation.&#38;nbsp;All faculty will work directly from the Full Sail campus in Winter Park, FL. Requirements:&#38;nbsp; Minimum of MFA, Ph.D preferred&#38;nbsp;Education/Training: MFA and a minimum of 4 years professional experience in Game Development.&#38;nbsp; &#38;nbsp; Skills Needed: Broad base of knowledge regarding business and the entertainment industry. Applicants must have a proven ability to create effective and engaging course curriculum. This is primarily a lecture position, so candidates must also demonstrate strong communication and presentation skills, with previous educational experience preferred.&#38;nbsp;&#38;nbsp; Resume Submissions to: HR@fullsail.com No Phone Calls Please.&#38;nbsp; &#38;nbsp;Job Code:&#38;nbsp; GDMSCDGD71508</description>
<link>http://www.gamejobhunter.com/index.php?mod=search&amp;job=137</link>
<guid>http://www.gamejobhunter.com/index.php?mod=search&amp;job=137</guid>
</item>
<item>
<title>Game Project and Team Management</title>
<description>Job Title: Course Director &#38;ndash; Game Project and Team Management&#38;nbsp;Job Type: Full Time &#38;nbsp; Department: Education &#38;ndash; Game Development Master of Science Responsibilities: &#38;nbsp;The Faculty member will develop curriculum and teach the new Game Project and Team Management course in the Game Development Master of Science Program. The course examines two objectives: how to create a project management plan, which examines the tasks and factors that contribute to a successful plan; and how to exercise successful team management, which delves into how to match project objectives with team member skill sets and boost overall productivity and morale. The successful candidate will have a minimum of 4 years professional experience in Game Development.&#38;nbsp; Candidate will mentor students, attend faculty development workshops, and participate in campus activities including meetings, special events, behind-the-scenes tours and graduation.&#38;nbsp;All faculty will work directly from the Full Sail campus in Winter Park, FL. Requirements:&#38;nbsp; Ph.D&#38;nbsp;Education/Training: PhD and a minimum of 4 years professional experience in Game Development.&#38;nbsp; &#38;nbsp; Skills Needed: Broad base of knowledge regarding business and the entertainment industry. Applicants must have a proven ability to create effective and engaging course curriculum. This is primarily a lecture position, so candidates must also demonstrate strong communication and presentation skills, with previous educational experience preferred.&#38;nbsp;&#38;nbsp; Resume Submissions to: HR@fullsail.comNo Phone Calls Please.&#38;nbsp; &#38;nbsp;Job Code:&#38;nbsp; GDMSCDGPTM71508&#38;nbsp;</description>
<link>http://www.gamejobhunter.com/index.php?mod=search&amp;job=136</link>
<guid>http://www.gamejobhunter.com/index.php?mod=search&amp;job=136</guid>
</item>
<item>
<title>Multiplayer Programmer</title>
<description>Kaos Studios is wholly owned by THQ and is located in the heart of New York City! We are currently looking for a multiplayer programmer to join our team.

MultiPlayer Programmer

Job Requirements

Design and help implement Multiplayer specific systems for game titles(S)
Prototype game concepts and architectures, working closely with the development team
Creating new systems, extending existing components for the Unreal 3 engine.
Programmers must be able to follow the technical direction of the Lead Programmer, and help assist other programmers as needed
Understanding of the fundamental networking architecture and
client-server models
Previous experience writing game network code using TCP/IP and UDP stacks is a PLUS!
Experience handling bandwidth, latency and synchronization issues is a plus
Experience developing on Xbox360, PS3, Wii, PC or previous generation patforms a plus
Solid C/C++ skills

Positive attitude

Strong work ethic

Willingness to adapt


Education/Relevant Experience

Game Programming
Xbox Live Programming a plus
Wii or PS3 online experience a plus
Computer science or similar degree, or comparable experience. </description>
<link>http://www.gamejobhunter.com/index.php?mod=search&amp;job=135</link>
<guid>http://www.gamejobhunter.com/index.php?mod=search&amp;job=135</guid>
</item>
<item>
<title>PC Game Tester</title>
<description>TITLE: QA TesterLOCATION: Alameda, CADURATION: 6mo-HireTOP 3 SKILLS1.&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp; At least 6 months plus exp with testing2.&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp; Good verbal and written communication skills - able to track bugs and track them.3.&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp; Strong attention to detail and able to test in a windows environment. We are looking for Quality Assurance Testers with experience in game product testing, compatibility testing, stress testing, unit testing, network testing, regression testing and bug tracking.&#38;nbsp; You will be responsible for detecting and tracking software defects in our products and providing feedback on the functionality of game play and design.&#38;nbsp; A strong interest in first person shooter, military games and multiplayer 3D simulations is a real plus.JOB REQUIREMENTS:&#38;bull; Excellent verbal and written communication skills. &#38;bull; Excellent troubleshooting and debugging skills.&#38;bull; Good understanding of the software design cycle. &#38;bull; Able to communicate technically with programmers. &#38;bull; Proficient working knowledge of Windows environment.&#38;bull; Understand how to test software in a network environment. &#38;bull; Experience in performance testing, regression testing, and black box testing. &#38;bull; Can precisely follow test plans and test cases. &#38;bull; Write clear and concise bug reports. &#38;bull; Report issues through a bug tracking program. &#38;bull; Evaluate the software and suggest quality improvements. &#38;bull; Strong attention to detail.QUALIFICATIONS:&#38;bull; 1 year of previous QA experience or 6 months of game QA experience.If you are interested please contact:Janice BuiltaIT Recruiter925-460-8270 ext. 288jbuilta@baysidesolutions.com</description>
<link>http://www.gamejobhunter.com/index.php?mod=search&amp;job=134</link>
<guid>http://www.gamejobhunter.com/index.php?mod=search&amp;job=134</guid>
</item>
<item>
<title>GRFX PROGRAMMER - Large 3rd party Developer Studio! (Santa Monica, CA) </title>
<description>&#38;nbsp;One of the largest 3rd party developers in the video game industry is looking to bring on a Graphics Programmer to one of their Santa Monica based studios. You will be working on various graphics components for a multi-platinum, blockbuster franchise. The position is at a studio that prides themselves on their tools and technological acumen. Also keep in mind that working at this development powerhouse gives you some stability in a tumultuous industry while also making Playstation3, Xbox360, and Nintendo Wii games you can be proud of. This is a temp-to-hire position. The initial contract will be 6 months will a possibility for full time conversion at the conclusion of the contract. A qualified candidate will have: &#38;bull; Shipped at least two titles, preferably cross-form. &#38;bull; Experience writing shaders &#38;ndash; VU code, HLSL, CG and GPU assembly a plus. &#38;bull; Experience optimizing for memory and speed using hardware and software profilers &#38;bull; Proactive about new rendering techniques &#38;bull; Strong 3D math and computer graphics experience &#38;bull; Experience developing object-oriented software in C++ &#38;bull; Excellent written and oral communication skills in a team environment &#38;bull; Self motivated The rate is open and based on experience.To Apply:- Please send your resume to nextgen@ascendientertainment.com- Place the text &#38;quot;GFX Programmer&#38;quot; in the subject line.- Please provide the date you are available to start work.Feel free to visit us online at www.ascendientertainment.comPlaystation, PS2, PS3, PSP, Xbox, Console, Title, Game, Video Game, 3D, AI, Gameplay, online</description>
<link>http://www.gamejobhunter.com/index.php?mod=search&amp;job=133</link>
<guid>http://www.gamejobhunter.com/index.php?mod=search&amp;job=133</guid>
</item>
<item>
<title>PLAYSTATION3 GAMEPLAY PROGRAMMER - (Santa Monica, CA)</title>
<description>&#38;nbsp;One of the largest 3rd party developers in the video game industry is looking to bring on a Gameplay Programmer to one of their Santa Monica based studios. You will be working on various gameplay components for a multi-platinum, blockbuster franchise. The position is at a studio that prides themselves on their tools and technological acumen. Also keep in mind that working at this development powerhouse gives you some stability in a tumultuous industry while also making Playstation3, Xbox360, and Nintendo Wii games you can be proud of. This is a temp-to-hire position. The initial contract will be 6 months will a possibility for full time conversion at the conclusion of the contract. Possible tasks will include: &#38;middot; Performance and memory optimization &#38;middot; Modifying and maintaining a proprietary scripting system &#38;middot; Integrating middleware, and other 3rd party solutions into existing engine &#38;middot; Assisting with the creating in-game systems like effects, physics, camera, lighting, and AI &#38;middot; Assisting with and/or directing the porting of miscellaneous platform-specific code, as necessary &#38;middot; Ensuring compliance with technical submission requirements Qualifications: &#38;middot; You must have experience in shipping a PS3 or X360 game. &#38;middot; Must be fluent in C++ and be able to write optimized assembly where necessary. &#38;middot; Strong 3D skills and low-level engine experience are essential. The rate is open and based on experience.To Apply:- Please send your resume to nextgen@ascendientertainment.com- Place the text &#38;quot;GFX Programmer&#38;quot; in the subject line.- Please provide the date you are available to start work.Feel free to visit us online at www.ascendientertainment.comPlaystation, PS2, PS3, PSP, Xbox, Console, Title, Game, Video Game, 3D, AI, Gameplay, online</description>
<link>http://www.gamejobhunter.com/index.php?mod=search&amp;job=132</link>
<guid>http://www.gamejobhunter.com/index.php?mod=search&amp;job=132</guid>
</item>
<item>
<title> GRFX PROGRAMMER - AAA Professionally Funded Start-up Company! (Redwood city, CA)</title>
<description>Are you a top GFX PROGRAMMER?This is your chance to join a professionally funded startup in a rapidly growing and fantastically fun market segment!&#38;nbsp; Don't confuse this start-up with a sweat equity firm, you'll be making very competitive salary ($90k to $140k) and have stock options and full benefits as well.We are looking for someone who lives and breathes high quality game and graphics code. We prefer to hire generalists &#38;ndash; this position will involve interaction with graphics, user interface, networking, installer, physics, sound, scripting and build system code. The perfect candidate will see our product and have a personal vision of how they can contribute to its future.REQUIREMENTS:* BS or MS in CS or equivalent education or experience* 3+ years experience C++ and DirectX/OpenGL in a production environment* Proven C++ skills, including STL and boost.* A proven history of achievement &#38;ndash; creative, intellectual, academic, and/or professional* Passion for games, toys, and/or consumer products* Demo examples of your past work* Experience with shadersABOUT THE STUDIO:* Startup company in Redwood City* Funded by a leading venture capital firm and professional angel investors* Dynamic Environment&#38;nbsp; &#38;ndash;&#38;nbsp; release a new build every two weeks* Passionate about quality in everything we do* Offer competitive benefits and stock optionsTo Apply:- Please send your resume to nextgen@ascendientertainment.com- Place the text &#38;quot;GFX Programmer&#38;quot; in the subject line.- Please provide the date you are available to start work.Feel free to visit us online at www.ascendientertainment.comPlaystation, PS2, PS3, PSP, Xbox, Console, Title, Game, Video Game, 3D, AI, Gameplay, online</description>
<link>http://www.gamejobhunter.com/index.php?mod=search&amp;job=131</link>
<guid>http://www.gamejobhunter.com/index.php?mod=search&amp;job=131</guid>
</item>
<item>
<title>Character Rigger (Contract - Los Angeles)</title>
<description>Do you possess that rare blend of art and technical talent? Do you possess intimate knowledge of the human anatomy that you can call upon to create realistic skeletal rigs? Can you create rigs accurately in a timely manner? Are you knowledgeable about the Maya API and can create tools and MEL scripts?The Los Angeles based studio is looking for a rigger whose responsibilities will include:&#38;bull; Designing and implementing efficient character rigs for the project.&#38;bull; Character skinning.&#38;bull; Working with MEL scripts to automate the character animation process as well as maintain rigging/animation pipeline.&#38;bull; Working with 3rd party software for viewing and effecting Maya animations in the game engine (i.e. Havok).A qualified applicant will have:&#38;bull; Strong knowledge of Maya 6+.&#38;bull; Strong knowledge of MEL scripting.&#38;bull; Excellent organizational, communication, and interpersonal skills.&#38;bull; Human anatomy knowledge as it relates to bone placement and skinning.&#38;bull; Motion Capture experience a plus.&#38;bull; Experience creating rigs for various creature types (biped, quadraped, bird, dragon, etc&#38;hellip;)Please Note:This is a 4 - 6 month contract. The applicant will be asked to work on-site in Los Angeles.The rate for the position is $35 - $45+/hr based on experience with time + 1/2 for any overtime.To Apply:Please send resumes to: nextgen@ascendientertainment.comPlace &#38;quot;Rigger&#38;quot; in the subject line of your e-mailFeel free to visit us at http://www.ascendientertainment.comPlaystation, PS2, PS3, PSP, Xbox, Console, Title, Game, Video Game, 3D, AI, Gameplay, online</description>
<link>http://www.gamejobhunter.com/index.php?mod=search&amp;job=130</link>
<guid>http://www.gamejobhunter.com/index.php?mod=search&amp;job=130</guid>
</item>
<item>
<title>Game Interface Artist - AAA Action/Adventure Hit Title</title>
<description>A high profile video game company in Albany, New York is looking for an Interface Artist to come aboard as a full-time/permanent employee to work on a critically acclaimed action/adventure title for the PS3 and XBOX 360. &#38;nbsp;The Artist will work with Art Director, designers and programmers to deliver the highest quality art assets possible for the assigned game platform within the technical constraints of the platform. Develop 2D or 3D art and/or animation in 3DSMAX/Maya, Photoshop, Illustrator and proprietary software, convert to game format, and make refinements as directed. Assist as needed in the generation of additional art assets for the projectAcceptable candidates should:&#38;nbsp;&#38;nbsp;&#38;nbsp; * Possess a strong graphics design background.&#38;nbsp;&#38;nbsp;&#38;nbsp; * The artist must have a clear understanding of art optimization and color indexing/palettes.&#38;nbsp;&#38;nbsp;&#38;nbsp; * The artist should have a good understanding of game navigation.&#38;nbsp;&#38;nbsp;&#38;nbsp; * Be able to conceptualize, present and execute ideas within a tight schedule.&#38;nbsp;&#38;nbsp;&#38;nbsp; * Ability to layout overall UI display (HUD)&#38;nbsp;&#38;nbsp;&#38;nbsp; * Experience creating all UI elements (icons, buttons, toggles, sliders, etc.)&#38;nbsp;&#38;nbsp;&#38;nbsp; * Provide 2D or 3D art assets in the form of 2D sprites, textures or models&#38;nbsp;&#38;nbsp;&#38;nbsp; * Have hands on experience developing for multi-platform user interfaces.&#38;nbsp;&#38;nbsp;&#38;nbsp; * Experience with Photoshop, Flash, Illustrator or 3DSMAX (or related 3D art software package).&#38;nbsp;&#38;nbsp;&#38;nbsp; * Understanding of 3D Art production.&#38;nbsp;&#38;nbsp;&#38;nbsp; * Must be able to work within style established by Art Director&#38;nbsp;&#38;nbsp;&#38;nbsp; * Must be willing to work within team environment and accept direction from art lead, producer and product development.&#38;nbsp;&#38;nbsp;&#38;nbsp; * Must be willing to document art process and track tasks throughout game development cycle.&#38;nbsp;&#38;nbsp;&#38;nbsp; * Demonstrated ability to work within provided structure and with attention to production schedules.&#38;nbsp;&#38;nbsp;&#38;nbsp; * Preference given to candidates with game industry experience, but a strong portfolio and advanced art degree (Bachelor's degree) may be sufficient.&#38;nbsp;&#38;nbsp;&#38;nbsp; * Excellent communication and team skills&#38;nbsp;&#38;nbsp;&#38;nbsp; * Must have a positive attitude and be a team player.&#38;nbsp;&#38;nbsp; &#38;nbsp;To Apply:- Please send your resume to nextgen@ascendientertainment.com- Place the text &#38;quot;UI Artist&#38;quot; in the subject line.- Please provide the date you are available to start work.Feel free to visit us online at www.ascendientertainment.comPlaystation, PS2, PS3, PSP, Xbox, Console, Title, Game, Video Game, 3D, AI, Gameplay, online</description>
<link>http://www.gamejobhunter.com/index.php?mod=search&amp;job=129</link>
<guid>http://www.gamejobhunter.com/index.php?mod=search&amp;job=129</guid>
</item>
<item>
<title>Director of Production -- Biggest Free-to-Play American Games Publisher</title>
<description>  Job Title: Director of Production or Producer -- For the Biggest Free-to-Play American Games Publisher Description: This is a very important Director role Note: We accept resumes for other levels of production also. Skills we value (the more on the list below, the better): - Experienced producing large scale multiplayer games. - Experienced producing MMOG, MMORPG games. - Experienced producing Flash / casual / mass market based games. - Experienced producing Social / Facebook / MySpace Games. - Experienced producing Avatar based games. - Experienced with free to play / micro-transactions / virtual item sales. - Experience with in-game advertising techniques. - Experience working with both domestic &#38;amp; foreign development teams. - Experience reporting to and strategizing with the top levels of management. - Experience pitching and presenting projects &#38;amp; plans - Understanding of Web marketing techniques (SEO, Viral etc.) - Experience managing staff that directly report. - Educational accolades add value also. - Must be willing to travel globally to represent the company. Salary: Salary is based on experience. Minimum Package contains stock options, bonus, full medical, dental, vision etc. Location. Los Angeles is definitely preferred (our headquarters are in Hollywood), however Acclaim is an extremely forward-thinking company with staff all over the world, and we have no issue with you working from any location in the world. (So moving is not required.) &#38;nbsp;                                                </description>
<link>http://www.gamejobhunter.com/index.php?mod=search&amp;job=128</link>
<guid>http://www.gamejobhunter.com/index.php?mod=search&amp;job=128</guid>
</item>
<item>
<title>Flash Artist</title>
<description>Meteor Games offers a fun, creative, and rewarding environment with excellent compensation, regular reviews and a wide range of benefits including full medical coverage and 401(k). Starting salary will be dependent on experience. All of these are full-time positions based in our West Hollywood, California office. You must be legally able to work in the USA. Experience with MMO's and other web-based games is a plus.  At Meteor Games, we're proud of our creative environment which includes fun office perks such as:  Free drinks (water, tea &#38;amp; freshly ground coffee and all you can drink soft beverages) Arcade machine, Location near Beverly Hills and Hollywood Console gaming area (PS3, 360 and Wii) Continuously updated Game Library Rock Band nights Nerf wars (there can be only one department) Free covered parking Free lunch Fridays and great social events including BBQs and Bowling Nights We are looking for one additional artist to join our exciting Flash games department.  You will   be working with our development team, creating a wide variety of assets to be used within games,  advertisements and mini-movies.  Must be incredibly comfortable using Flash!   More!  Requirements: In-depth knowledge of drawing and animation in Flash. Be able to closely follow a pre-set style Excellent written and verbal communications skills.      Open to direction and adaptable to change Absolute passion for playing and working with games. Able to work full time in West Hollywood, California                  Plusses: Prior Flash animation experience. Please include a link to your reel in your submission. Familiar with virtual worlds and MMOGs Illustration, vector art and/or design experience. Previous experience working on Flash-animated TV shows. Familiarity with Adobe Photoshop, Illustrator or 3DS Max Texturing experience using Zbrush     Please send either a link to your online portfolio or examples of your most recent work along with a cover letter, your resume, and salary history to jobs@meteorgames.com. </description>
<link>http://www.gamejobhunter.com/index.php?mod=search&amp;job=127</link>
<guid>http://www.gamejobhunter.com/index.php?mod=search&amp;job=127</guid>
</item>
<item>
<title>2D Environmental Artist</title>
<description>Meteor Games offers a fun, creative, and rewarding environment with excellent compensation, regular reviews and a wide range of benefits including full medical coverage and 401(k). Starting salary will be dependent on experience. All of these are full-time positions based in our West Hollywood, California office. You must be legally able to work in the USA. Experience with MMO's and other web-based games is a plus.  At Meteor Games, we're proud of our creative environment which includes fun office perks such as:  Free drinks (water, tea &#38;amp; freshly ground coffee and all you can drink soft beverages) Arcade machine, Location near Beverly Hills and Hollywood Console gaming area (PS3, 360 and Wii) Continuously updated Game Library Rock Band nights Nerf wars (there can be only one department) Free covered parking Free lunch Fridays and great social events including BBQs and Bowling Nights If you are an exceptionally skilled artist who has loves to work in a fantasy art environment,   we want to hear from you. Having a focus on environmental design and painting is a must.  , We are not actively seeking another character artist, but if you are absolutely amazing, we may consider  another.  You must be confident working on a wide range of artistic projects.  Must love games!   More!  Requirements: Be able to closely follow a pre-set style Clean style of work and attention to detail Familiarity with Adobe Photoshop and Illustrator Open to direction and adaptable to change Be a gamer! Able to work full time in West Hollywood, California   Plusses: Experience working for an MMO or games company Proffessional experience as an artist Familiarity with Adobe Flash or 3DS Max Texturing experience using Zbrush   Please send either a link to your online portfolio or examples of your most recent work along with a  cover letter, your resume, and salary history to jobs@meteorgames.com. </description>
<link>http://www.gamejobhunter.com/index.php?mod=search&amp;job=126</link>
<guid>http://www.gamejobhunter.com/index.php?mod=search&amp;job=126</guid>
</item>
<item>
<title>Lead/Senior Developer</title>
<description>Meteor Games offers a fun, creative, and rewarding environment with excellent compensation, regular reviews and a wide range of benefits including full medical coverage and 401(k). Starting salary will be dependent on experience. All of these are full-time positions based in our West Hollywood, California office. You must be legally able to work in the USA. Experience with MMO's and other web-based games is a plus.  At Meteor Games, we're proud of our creative environment which includes fun office perks such as:  Free drinks (water, tea &#38;amp; freshly ground coffee and all you can drink soft beverages) Arcade machine, Location near Beverly Hills and Hollywood Console gaming area (PS3, 360 and Wii) Continuously updated Game Library Rock Band nights Nerf wars (there can be only one department) Free covered parking Free lunch Fridays and great social events including BBQs and Bowling Nights We are seeking a Lead MMO Developer to head our software team. Meteor Games is working on a large-scale cutting  edge MMO and we are looking for somebody with previous MMO experience to lead a team of both server and client side developers. More!  The Lead Developer will maintain the highest quality of programming for the MMO, and also have the skills and  experience to lead others. The Lead Developer will be responsible for reporting to the Producer and Lead Designer,  keeping them informed of technical progress as well as the performance of the rest of the team.  The Lead Developer must also be prepared to take on any of the programming tasks required for the MMO if the other  developers are not able to do so.    Requirements:  3+ years experience working for a MMO development company High level of programming skills - must be extremely familiar with Python, C++, UNIX, and GUI tools such as Lua Excellent written and verbal communications skills Ability to work well in a team environment Ability to work well under deadlines Able to give and receive constructive feedback.  Solid math and organizational skills Ability to work creatively in a demanding technical environment Absolute passion for playing and making computer games   Pluses:  C++ Python GUI coding Solid 3D Math Game optimization Server-client architectures Security systems Artificial Intelligence Version Control MMO Experience Game design experience Web development experience (server side or client side) XML and Database   You must be legally able to work in the USA. This is not a freelance position. </description>
<link>http://www.gamejobhunter.com/index.php?mod=search&amp;job=125</link>
<guid>http://www.gamejobhunter.com/index.php?mod=search&amp;job=125</guid>
</item>
<item>
<title>PHP/MySQL Programmer</title>
<description>Meteor Games offers a fun, creative, and rewarding environment with excellent compensation, regular reviews and a wide range of benefits including full medical coverage and 401(k). Starting salary will be dependent on experience. All of these are full-time positions based in our West Hollywood, California office. You must be legally able to work in the USA. Experience with MMO's and other web-based games is a plus.  At Meteor Games, we're proud of our creative environment which includes fun office perks such as:  Free drinks (water, tea &#38;amp; freshly ground coffee and all you can drink soft beverages) Arcade machine, Location near Beverly Hills and Hollywood Console gaming area (PS3, 360 and Wii) Continuously updated Game Library Rock Band nights Nerf wars (there can be only one department) Free covered parking Free lunch Fridays and great social events including BBQs and Bowling Nights &#38;nbsp;&#38;nbsp;We are looking for back-end web developer with additional front-end experience preferred to develop a game and community web site powered by PHP and MySQL. Education/Experience: PHP 5 MySQL AJAX CSS XML   Plusses: Template engine experience Object oriented programming JSONPrototype or Mootools Tiered cache systems Internationalization Flex 2 / Actionscript 3  </description>
<link>http://www.gamejobhunter.com/index.php?mod=search&amp;job=124</link>
<guid>http://www.gamejobhunter.com/index.php?mod=search&amp;job=124</guid>
</item>
</channel>
</rss>
