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Senior Graphics Programmer - MMO Games
at Trion Worlds, Inc. in Redwood Shores, CA
The Senior Graphics Programmer is responsible for developing key rendering technologies and related gameplay features for the game client. Ideal candidates will have proven experience in developing high performance graphics engines on modern PC hardware. Work may include extensions and enhancements to the game’s rendering engine, special effects, animation, optimization, and related run-time elements. Work may also include developing custom applications like animation tools, visual effects editors, 3D editor plug-ins, and graphics converters. Ideal candidates will have prior experience with both graphics technology and feature-oriented gameplay development. Candidates should be willing to tackle challenging tasks that are not necessarily in their area of expertise, have a strong history of getting things done in a timely and practical manner with minimal supervision, have high standards when it comes to code quality, and have the desire to work on AAA titles in a highly collaborative team environment.
RESPONSIBILITIES
Design, implement, and support high performance, PC-based rendering systems and technologies
Collaborate with artists and designers to identify potential improvements
Evaluate, integrate, and enhance third party tools and technologies, tailoring the provided functionality to meet the needs of the product
Identify possible pitfalls and provide practical alternatives/solutions
REQUIREMENTS
5+ years game development experience with at least one shipped product
Proven experience in developing high performance graphics engines on modern hardware
Expertise in low level 3D graphics APIs such as DirectX or OpenGL
Expertise in shader languages such as Cg or HLSL
Fluency in C/C++
Exceptional problem-solving and troubleshooting skills
Strong 3D math skills
Ability to accurately and realistically schedule tasks
Ability to complete assigned tasks in a timely fashion with a high degree of quality
Ability to work in a highly collaborative team environment
Excellent written and verbal communication skills
Passion for games
PLUSES
Previous MMO experience
Deferred rendering experience
WITH YOUR APPLICATION
Please show samples of your work that show your ability to create original and unique texture maps using Photoshop
Please show samples of your work that show the model wireframes associated with this same
Please show samples of your 3D models at in game polygon resolutions (low poly) along with higher resolution models (high poly) created in Zbrush or Mudbox for normal mapping
How do I apply for this position?
Send your resume and relevant material to: careers@trionworlds.com. Please put first name/last name: Title of position in the subject line of your email.
RESPONSIBILITIES
Design, implement, and support high performance, PC-based rendering systems and technologies
Collaborate with artists and designers to identify potential improvements
Evaluate, integrate, and enhance third party tools and technologies, tailoring the provided functionality to meet the needs of the product
Identify possible pitfalls and provide practical alternatives/solutions
REQUIREMENTS
5+ years game development experience with at least one shipped product
Proven experience in developing high performance graphics engines on modern hardware
Expertise in low level 3D graphics APIs such as DirectX or OpenGL
Expertise in shader languages such as Cg or HLSL
Fluency in C/C++
Exceptional problem-solving and troubleshooting skills
Strong 3D math skills
Ability to accurately and realistically schedule tasks
Ability to complete assigned tasks in a timely fashion with a high degree of quality
Ability to work in a highly collaborative team environment
Excellent written and verbal communication skills
Passion for games
PLUSES
Previous MMO experience
Deferred rendering experience
WITH YOUR APPLICATION
Please show samples of your work that show your ability to create original and unique texture maps using Photoshop
Please show samples of your work that show the model wireframes associated with this same
Please show samples of your 3D models at in game polygon resolutions (low poly) along with higher resolution models (high poly) created in Zbrush or Mudbox for normal mapping
How do I apply for this position?
Send your resume and relevant material to: careers@trionworlds.com. Please put first name/last name: Title of position in the subject line of your email.
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Published on 07-14-2010
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Viewed: 83 times
