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applicant

full time Terrain Arist - MMO Games

at Trion Worlds, Inc. in San Diego, California

Trion Worlds is looking for an exceptional and passionate Terrain Artist to create fantastic settings for a next generation, server-based game to be co-developed with Syfy. The Terrain Artist will work with the Art Director, Lead Environment Artist, and our design and engineering teams to determine the style for our AAA quality worlds.

RESPONSIBILITES:

Work with Lead Terrain Artist, Designers, Programmers, and Concept Artists to create final art for terrain and objects
Optimize assets to run at a desirable frame-rate and fit within memory limitations
Carry out the art style specified by the Art Director and Lead Terrain Artist
Communicate problem areas, expectations, or desired modifications to the Lead Terrain Artist to accomplish visual consistency and quality within the game
Optimize assets to run at a desirable frame-rate and fit within memory limitations
Express to Leads when support is necessary to meet project goals
Assist in creating environment models, UV mapping, lighting, terrain, and shader setups (including applicable texture maps,) within a scheduled timeframe
Ensure files, directories, and other storage means are clean and well-organized
Keep abreast of changes and improvements made to the game engine and production pipeline during development
Work with the Lead Artists, Technical Artists, and Tools Programmers to optimize the production of environments
Assist and mentor Terrain Artists with modeling, texturing, lighting, optimization, and time management, as well as art, design, and technical issues


REQUIREMENTS:

Portfolio or reel demonstrating strong competency in the following areas: current-generation modeling, texturing, and lighting, with examples of organic terrain and corresponding prop objects
Working knowledge of Maya and Photoshop
Excellent working knowledge of game engines, terrain, and art generation tools
3+ years of industry experience
Excellent comprehension and working knowledge of the environment production pipeline, including understanding memory/poly/texture limitations, efficiency in building collision, creating streaming/loading levels, character and level lighting
Art-related college degree (BA or BFA)
Credit on at least two shipped titles in the role of Terrain or Environment Artist
Strong work ethic and attention to detail
Excellent written and verbal communication skills

PLUSES:
Experience with Zbrush or Mudbox


How do I apply for this position?
Send your resume and relevant material to: careers@trionworlds.com. Please put first name/last name: Title of position in the subject line of your email.

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Published on 07-14-2010
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