applicants
Flash Engineer
at Idle Games in San Francisco, California
Our Concept:
Here’s a unique idea: Why not take top ENGINEERING talent and partner them with extremely talented creatives and build something truly unique and completely “game-changing” (good pun) in the young social/casual gaming industry. We need web engineers who are used to building massively scalable systems: Think 60 Million users. We are doing things that have never been attempted on the Facbook, Myspace, iphone platforms. Unfortunately, we’re still in stealth-mode so we can’t provide much detail about what we’re doing. All I can say is “What we’ve built will absolutely blow you away”. I truly believe this is one of those jobs/companies where people will say to you years from now “You were there? Then?!” Currently we’re a team of 20 Engineers, Animators, Artists, and Flash Developers.
The Company:
Our Chairman/Founder/Funder – All within the last 8 years: Chairman/CEO/Founder of company that sold for $750M. Chairman/CEO/Founder of company that sold for $300M. Chairman and Founder of company recently valued at $300M. Founded this company in Fall of ’09 with one goal: To create a watershed moment in the industry. To squarely place a fork in the middle of the road and go in a new (better) direction. To build something incredibly unique, iconic as well as profitable.
Our CEO: Had his own Interactive Creative Agency for 10 years which he left behind to build this company. Among the long list of work for Tier A clientele, Television shows, commercials, and Flash games (35) he’s built, he managed to garner 2 CLIOSs and 8 Addys. Not bad.
Now, with all this horn tooting over here, you might thing we’re bunch of ego maniacs. Au Contraire! We are looking for cool, happy people who enjoy what they do. We run this place as a complete creative democracy. Everyone’s opinion about what we’re doing is valued. If you have a solid engineering background and have a real passion for problem solving, we would love to show you what we’re doing!
Sr. Flash Developer
Responsibilities:
- Help build large-scale social games.
- Work effectively on a team of developers.
- Deliver high-quality code according to pre-defined specifications, style guidelines and APIs.
- Contribute innovative game ideas
- Grow and adapt to changing technology
Qualifications:
- 5+ years experience building games and other Flash applications with a proven track record of entertaining games
- Expert knowledge of ActionScript 3.0 and Object Oriented Programming with Design Patterns
- Deep understanding of game design concepts
- Ability to implement kinematics and convincing physics in a platform-style games
- Experience with tweening engines such as TweenLite
- Experience building XML-driven client-server applications
- Ability to interface well with Flash/Traditional Graphic Designers
- Understanding of mathematical concepts related to 2D computer graphics and animation
Nice to Have:
- Experience creating games with isometric graphics
- Papervision / 3D graphics
- Pixelbender
- Flex and MXML
- Familiarity with CSS and JavaScript
- Experience with a remoting technology such as WebOrb.
- Facebook API
- Design Patterns
- Four-year college degree in Computer Science, Game Design or similar field.
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