This job ad was posted over 40 days ago...
3
applicants
Senior Producer
at Double Fine in San Francisco, California
Description:
Double Fine Productions is currently looking for a highly experienced, professional Senior Producer for its San Francisco development studio. The primary job responsibility is to provide organizational leadership through successful management of people and processes.
The ideal candidate has a minimum of 6 years experience as a Producer, with at least 3 published games. Published games should reflect experience with Xenon, PS2, Xbox and/or Gamecube development, and reflect experience using project management software tools on at least 3 full project cycles. The role demands confidence as a hands-on leader, the ability to work under pressure, and the ability to immediately engender and sustain the loyalty and respect of the team. A solid understanding of the process of making games, including art, code and design pipelines is essential. Additional key success factors for this role include excellent leadership, communication, public speaking, interpersonal, and organizational skills. Double Fine is looking for someone that can expand their current job responsibilities and tackle significant production challenges. Since new intellectual property is involved, there is a need for a producer that has a strong understanding of technical issues and has demonstrated experience in the processes and challenges of internal development.
Responsibilities:
Establish clear, comprehensive and thorough organizational processes for ground-up development on a next generation cross-platform game.
Define and create schedules and milestone deliverables for internal development projects.
Track project tasks against the milestone schedule, identify bottlenecks and risks during production, and mitigate them.
Coordinate development staff and task interdependencies to ensure timely and accurate asset flow.
Work with senior management to establish and maintain the business model for P&L analysis.
Recruit desirable candidates to fill open positions quickly.
Ensure the product’s quality and commercial success.
Understand, refine, maintain and disseminate the product vision.
Identify and resolve conflicts between schedule, budget and design goals.
Work with the art, design and programming leads to ensure adequate, efficient and effective project staffing and resolve staffing conflicts.
Work with development team leads to establish and manage the project to the schedule.
Identify each team member’s talents in order to get the greatest contribution and the most job satisfaction possible. Investigate educational or on-the-job opportunities to grow individuals in their areas of interest to further their career objectives.
Support the Executive Producer in defining development processes and pipelines that support consistent work-life balance while ensuring maximum team productivity.
Establish, maintain and enhance creative relationships with internal and external developers, and foster positive working relationships within the development teams with an emphasis on communication.
Manage associate producers, assistant producers and production coordinators to achieve production goals.
Identify, contract and direct individuals or organizations outside the project in the creation of assets – such as independent contractors, talent, music, sound, voice and video production. Manage external developers and contractors to their contractual requirements.
Coordinate development efforts with publisher’s QA, Marketing, Public Relations, Sales, International and Legal teams to achieve seamless communication and drive consistent quality in project materials. Facilitate the timely and effective delivery of materials required for publication.
Facilitate and drive team communication.
Requirements:
Minimum of 6 years production experience with three or more complete development cycles in a project management role.
Producer credit on at least 3 published games.
Exceptional and noteworthy organization, communication and management skills.
Expert knowledge of hardware and software game industry trends.
Personal commitment to excel as a team player, and a commitment to strive for maximum team/department performance.
Self-directed, highly organized, meticulous and detail-oriented problem solver with a burning desire to contribute to a uniquely creative environment.
Demonstrable proficiency working in MS Project, Excel and Word, among other software programs. Exposure to Bugzilla/Mozilla, Open Workbench, and Wiki a plus.
Strong writing skills, and the ability to oversee the development of concept, pitch and design documents.
Excellent verbal communication and public speaking skills.
Demonstrate a working knowledge of the technical specifications of the next generation of consoles.
Team-centric attitude and demonstrated capacity to win respect and forge camaraderie among the individuals on the team.
Pluses:
A four year Bachelors degree from an accredited college
A passion for playing and making video games
Strong technical background
Double Fine Productions is currently looking for a highly experienced, professional Senior Producer for its San Francisco development studio. The primary job responsibility is to provide organizational leadership through successful management of people and processes.
The ideal candidate has a minimum of 6 years experience as a Producer, with at least 3 published games. Published games should reflect experience with Xenon, PS2, Xbox and/or Gamecube development, and reflect experience using project management software tools on at least 3 full project cycles. The role demands confidence as a hands-on leader, the ability to work under pressure, and the ability to immediately engender and sustain the loyalty and respect of the team. A solid understanding of the process of making games, including art, code and design pipelines is essential. Additional key success factors for this role include excellent leadership, communication, public speaking, interpersonal, and organizational skills. Double Fine is looking for someone that can expand their current job responsibilities and tackle significant production challenges. Since new intellectual property is involved, there is a need for a producer that has a strong understanding of technical issues and has demonstrated experience in the processes and challenges of internal development.
Responsibilities:
Establish clear, comprehensive and thorough organizational processes for ground-up development on a next generation cross-platform game.
Define and create schedules and milestone deliverables for internal development projects.
Track project tasks against the milestone schedule, identify bottlenecks and risks during production, and mitigate them.
Coordinate development staff and task interdependencies to ensure timely and accurate asset flow.
Work with senior management to establish and maintain the business model for P&L analysis.
Recruit desirable candidates to fill open positions quickly.
Ensure the product’s quality and commercial success.
Understand, refine, maintain and disseminate the product vision.
Identify and resolve conflicts between schedule, budget and design goals.
Work with the art, design and programming leads to ensure adequate, efficient and effective project staffing and resolve staffing conflicts.
Work with development team leads to establish and manage the project to the schedule.
Identify each team member’s talents in order to get the greatest contribution and the most job satisfaction possible. Investigate educational or on-the-job opportunities to grow individuals in their areas of interest to further their career objectives.
Support the Executive Producer in defining development processes and pipelines that support consistent work-life balance while ensuring maximum team productivity.
Establish, maintain and enhance creative relationships with internal and external developers, and foster positive working relationships within the development teams with an emphasis on communication.
Manage associate producers, assistant producers and production coordinators to achieve production goals.
Identify, contract and direct individuals or organizations outside the project in the creation of assets – such as independent contractors, talent, music, sound, voice and video production. Manage external developers and contractors to their contractual requirements.
Coordinate development efforts with publisher’s QA, Marketing, Public Relations, Sales, International and Legal teams to achieve seamless communication and drive consistent quality in project materials. Facilitate the timely and effective delivery of materials required for publication.
Facilitate and drive team communication.
Requirements:
Minimum of 6 years production experience with three or more complete development cycles in a project management role.
Producer credit on at least 3 published games.
Exceptional and noteworthy organization, communication and management skills.
Expert knowledge of hardware and software game industry trends.
Personal commitment to excel as a team player, and a commitment to strive for maximum team/department performance.
Self-directed, highly organized, meticulous and detail-oriented problem solver with a burning desire to contribute to a uniquely creative environment.
Demonstrable proficiency working in MS Project, Excel and Word, among other software programs. Exposure to Bugzilla/Mozilla, Open Workbench, and Wiki a plus.
Strong writing skills, and the ability to oversee the development of concept, pitch and design documents.
Excellent verbal communication and public speaking skills.
Demonstrate a working knowledge of the technical specifications of the next generation of consoles.
Team-centric attitude and demonstrated capacity to win respect and forge camaraderie among the individuals on the team.
Pluses:
A four year Bachelors degree from an accredited college
A passion for playing and making video games
Strong technical background
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Published on 02-10-2010
Viewed: 189 times
Viewed: 189 times
