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Experienced Designers Wanted
at Scientifically Proven Studios in Detroit, Michigan
Scientifically Proven is working on a licensed series for the Xbox360 and Playstation 3. We are looking for hungry, dynamic, experienced designers. Our studio is located in Detroit Metro, MI. Ideal candidates are hard workers who have a passion for game making but also know how to have fun. There will be a lot of interdepartmental interaction so communication skills are a must.
Responsibilities:
· Create fun, exciting levels within the context of the overall game design.
· Work closely with artists, programmers and other designers.
· Contribute to the overall design and iteration process.
· Level ownership – including: level layout and documentation, implementation of assets and gameplay encounters, scripted sequences, gameplay balance and tuning and bug fixing.
Qualifications/Skills:
· Must have at least 1 year of level design experience or at least 1-shipped product.
· The ability to work without being micromanaged is essential.
· Must be a gamer with the desire to put that passion into your project.
· Ability to learn new tools and be creative with the tools you have.
· Some level of scripting is required, but you don’t need to be a programmer.
· Must be willing and able to collaborate with other team members and share ideas in a small group setting.
· Must be able to do what it takes to ship a game.
Responsibilities:
· Create fun, exciting levels within the context of the overall game design.
· Work closely with artists, programmers and other designers.
· Contribute to the overall design and iteration process.
· Level ownership – including: level layout and documentation, implementation of assets and gameplay encounters, scripted sequences, gameplay balance and tuning and bug fixing.
Qualifications/Skills:
· Must have at least 1 year of level design experience or at least 1-shipped product.
· The ability to work without being micromanaged is essential.
· Must be a gamer with the desire to put that passion into your project.
· Ability to learn new tools and be creative with the tools you have.
· Some level of scripting is required, but you don’t need to be a programmer.
· Must be willing and able to collaborate with other team members and share ideas in a small group setting.
· Must be able to do what it takes to ship a game.
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Published on 12-04-2009
Viewed: 520 times
Viewed: 520 times
